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4/14/2015 4:44:21 PM
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No there was no promise of a raid. Bungie should of had a more candor approach to what exactly their season pass holders blindly purchased. The Dark Below had a new raid, so it was assumed that these two expansions mirrored each other based on price. Comparatively on price, Bungie's DLCs have offered very little in opposition to other MMO expansions. Most MMO expansions offer new dungeons, new raids, and new classes at the same price. Mindful that some of these are on a subscription basis. To offer a lackluster, content-less vanilla game to begin with, plus a DLC with a few backwards, reskinned maps, ships, and weapons, then offer no raid with this new content, despite the delays and nerfs; Bungie has set the bar to an all time low by any optimistic light.
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  • Bungie can't just come out and say "hey in 6 months time we are releasing THIS". Because then this EXACT issue happens, if they decide to change anything along the way the morons I'm the community rage. That's why they have to wait until the last minute when everything is locked in.

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  • But compared to another FPS, Bungie's DLC is par for the course. 3 MP maps alone will set you back at least $15, and sprinkle in some other activities and you get the rest of the value. Activision (and Bungie, to a lesser extent) need to figure out what Destiny is before they schedule and price DLC. Activision sees an FPS with three maps? $15 standard charge (which they do for CoD, and other FPS titles do as well for their games), then add price for other content. $17.50-20.00. But, as gamers are willing to point out, Destiny isn't just an FPS and shouldn't be treated as such. But where do the comparisons come in? For an FPS, the DLC's about right for the price. For an MMO, it's expensive with PvP frills added on when players want other kinds of meat. Throw on top of it that Bungie's known for their competitive shooters, those arenas need to be included, and then the whole system breaks down again. MMO or FPS? It's neither. It's both. It needs a new system for DLC.

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  • I believe Bungie/Activision bit a huge demographic chunk with the introduction of Destiny. Here they want to pander towards the MMO/RPG group on one hand, and on the other they want to appear like the next COD for the FPS crowd. It's impossible to please both. I believe they're talking the easiest route possible by moving Destiny more towards PVP style game play. A raid would of been a nice addition to the players who came to Destiny from RPG roots. So I say $15 dollars for House of Wolves, just like a COD map.

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  • Aren't most MMO expansions one a year or even less frequent and also three times the price? #justsaying #yes

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  • Final Fantasy had a $30 expansion. A multi tiered raid, new dungeons, new classes, and new races.

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