Mass effect 2 had the best story, 1 had the best rpg elements, and 3 had the best gameplay
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What story was that? If anything 2 had the worst story because Bioware had no idea what they were doing narrative wise. Stop and think about ME2's story as it fits with 1 and 3.
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You slowed the indoctrination of humans. Seems to fit fine.
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By doing what? Stopping a new enemy that conventintly works for the Reapers? Yeah no. If you drew the narrative arc of Mass Effect it'd move upward with 1, take a meandering left with 2, then get back on track with 3. The Arrival DLC shows Bioware had to scramble to make something that ties better into ME3's plot. They needed to cut back on the squad, spend more time with a smaller team, have more story missions, more focus on the bigger picture, and have a bleak ending that leads into ME3. Why couldn't ME2 have ended with the Alliance arresting Sheperd, the squad disbanding, and the dreaded invasion of the Reapers about to begin? Just some tweaks like that would have gone a long way.
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Mass effect 2 made what you were doing feel important as compared to 1 where you just tried to stop a rogue spectre. Mass effect 1 didn't focus on your squad at all, they're with you all the time so ME2 did a good job at making me really care about my squad. ME3 didn't feel as epic as it should have
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ME1 didn't focus on squad? Okay so we didn't have to choose the fate of a team members mother? We didn't have to decide if someone's ambition to raise their race back to prominence meant whether they needed to be stopped or not. We didn't have to sacrifice a member of the squad (who we may or may not have been romantically involved with). Compared to ME2 'you scratch my back and I'm in' approach, ME1 offered real morale dilemmas about your very squad. Did anyone not complete a squad members quest on ME2? I know you definitely made sacrifices in ME1.
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I killed that bitch Ashley. That was it lmfao, you straight up just said 2 words to wrex and Harrys to get them to join you, so yea ME1 didn't really focus on your squad
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I have nothing against putting focus on the squad. It works best when you tie in character story with the overarching world and/or plot. An example of where this worked is with Mordin. It worked with Tali and Legion's stories as well. Nothing against that. My problem is that's pretty much all ME2 focused on. And it faltered with some characters. Was having a 12 person squad necessary? Imagine just cutting that down, more emphasis on plot/characters, and fleshing out the ME1 cast. The Tuchanka stuff on ME3 is so highly regarded because it combines character development, the Genophage story, and the overarching Reaper plot into one fluid narrative. ME2 fails miserably at melding story. You feel like ME3 could have been more epic? You don't think having ME2 set up ME3 better would have done that?
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Mass Effect 1 story was much better in my opinion, but I still gotta go with ME2 as the best of the three overall.
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Cause it was
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This ^
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This^^