This is a bad idea for the same reason that Blizzard took the auction house out of Diablo 3. Because people will exploit it. You will see people offering items in exchange for real world cash. They will sell these items on ebay, etc, and then "trade" the item to the winner. Except after getting your cash they don't trade you the item. Person who paid $100 in real money for a gjallarhorn they never got is suddenly complaining to Bungie about it. But what are they supposed to do? They can't get your money back. They can't force a trade. All they can do is ban the offender from Destiny. So the guy just creates a new account and starts all over. It was too much of a headache for Blizzard to deal with so they killed it.
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I agree but I never mentioned incorporating real money. I don't want that either.
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You didn't mention it, but what the poster was saying is that it would happen. Someone would go on eBay offering to sell a G-Horn for $25 to whomever. The person buys it and expects the person with the G-Horn to do an in-game trade with them, but it never happens.
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Exactly. Blizzard didn't intend that either but people were doing it. People getting screwed on these out of game transactions was so rampant that Blizzard felt the best solution was to simply kill the auction house.
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And you know it would happen. If people were willing to fork over $20.00 on GTA5 to Rockstar for a Shark card so they could get $1.25 million to buy 1 super car and apt, you can imagine how much money someone would pay for a G-Horn.
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Yep, this happens in every game that has some sort of trading component. EA's FIFA Ultimate Team had their trading severely restricted for the same reasons. The fans are super-pissed about it but the scumbags were exploiting it and EA had no way to combat it.