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3/15/2015 2:35:56 AM
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This advice is very helpful, except- when it's NOT. Example: Shores of Time; enemy snipers camping behind C may make controlling it impossible. Now I'm stuck with A and fighting for B. Example: Blind Watch; if you control both A and C, and ignore B, you are spawning on BOTH heavy ammo points and have the advantage as the opposing team can be contained by heavy weapon fire. Whatever your strategy is, you can't keep blindly pursuing it in the face of a changing tactical situation, while adapting can still give you the win.
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  • On blind watch you can just get a hunter to golden gun A zones heavy.

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  • I happen to know an expert sniper who loves picking off Golden Guns from long distance. ANY strategy can win, as long as you have one, is the point I was trying to make. It's more important to have a strategy and adapt to the situation as it evolves, than ram your head into the brick wall of "We have to take C and fight for B" if you're constantly being repulsed from those points.

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  • Shore of Time was my bad, I wrote A instead of C in the first sentence that has led to some confusion in the comments, although I had also written a tl;dr in bold and other sentences correctly explaining what to do, so one could easily understand it was a typo, though, still, my bad. You also have a great point with Blind Watch Heavy spawns, I actually never thought of that.

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  • Edited by Dog_Of_War_1138: 3/15/2015 2:50:35 PM
    I actually *read* the "A" without it being there, now that I look back- just goes to show I knew what you meant. But my point is, if you're Bravo team, Alpha has a HUGE advantage being able to set up behind C and pick you off as you approach. The cover + the way the map funnels you into their sights can be devastating if they have a couple decent snipers. One can also set up on the corner where Heavy crate spawns and snipe B from a mile away. It's a horrible place to be Bravo team.

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  • If you go for A on blind watch while you control C it flips the spawns. Please never go out of your way to cap A. Even for heavy ammo.

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  • Well that goes without saying I would think.

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