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3/13/2015 8:44:37 PM
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I disagree... So much so... Reviving is not a "core" part of the game, but merely a necessity. The when playing alone, if you die in a darkness zone, you restart. In a team, if you died, and could not be brought back, you would be sitting around for a long while, or you team mates would have to wipe (like in the raid...) This would make the game play much more difficult and frustrating to play with anyone else because if they die, you have to restart. This puts groups playing on a team at a sever disadvantage to those playing alone, Making players more likely to avoid groups for most of the game, and most of the game CAN be soloed. So, if you could not revive in man game, no one would play together, which is kinda the point of the game. The raid was intended to be different, and intended to be a difficult test of teamwork. Where everything in the main game "Can" be done solo, the raid was designed to "require" multiple players to complete. (Yes, some parts can be still soloed on crota, but... ) Removing revive makes every player essential at all times, one death can lead to a wipe. Making every player indispensable. You must truly rely on teamwork and cooperation to beat a raid. Allowing revives on hard mode would make it equally easy as normal, when you are of the appropriate level. It's actually really hard to make it difficult if you can revive. Nightfall is hard even with revives, however, there are no "wipes" and there are also numerous difficulty modifiers. With only 3 player and such high damage levels coming from burns, its not hard for all 3 to get killed, especially when they try and revive a downed team mate. W/o burn and with 6 players, it would be much easier to keep everyone alive. Also, the night fallis cheese-able by allowing a dead player in the open to return to orbit and then join back in alive, circumventing the whole "revive" thing in the first place. Try that in the raid and you still come back dead, and un-relivable. I would like to see more challenging game play mechanics added to future hard raids, BUT, keep the no revive.
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