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originally posted in: Best Headset for Xbox One? Post Here
2/12/2015 1:26:44 PM
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I know that some people swear by Astro, but I found them not to be for me. Had a pair of A40s with a MixAmp, but always found the highs and mids to be either too washed out or too compressed, depending on how I dialed it in. Seemed like they went from flat to tinny in no time, with no middle ground. Sold them on Craigslist, just short of full retail, a while back. Plus, at the time, I had relegated the consoles to the bedroom, so I was hard pressed to actually need to run anything more than a chat headset, so I did without. Fast forward to now, and I have moved my consoles to my study - which happens to be right next to the living room. I started searching for something more akin to the actual audio headphones that I preferred, first trying out my Sony MDRs (cannot remember the exact model number, and don't have them with me - but they are noise cancelling, closed, and wired). They are beastly good, and I already had them. A few problems, though. Primarily they are a bit "pinchy" and they are closed. While the mids and highs did sing, the bass was still way too much in-game. Anything more than a couple of hours, and both the physical and audio discomfort was pretty obvious. Then, I ran across this link: https://teksyndicate.com/videos/gaming-headsets-suck-make-your-own-50-or-less It was a good read, and I at least purchased the V-MODA BoomPro to add chat to my headphones. None of the actual headphones listed in the article screamed as being the sort of quality that I wanted, though. Dug through the comments, and someone had recommended Philips' flagship SHP series. They were open-air, with a non-proprietary and detachable cable. Read some reviews, and found that it had gotten a considerable price cut on Amazon - down to $60-ish USD from the $159 USD original MSRP. Have had some SHPs before, and they were great - they are not the cheap consumer-focused stuff that you find out your local big box store. They are essentially one tier below their Fidelio series. Settled on a set SHP9500s after not being able to find a reasonably priced set of SHP9000s (better drivers). Have been more than impressed, so far. For XB1, I just plug them in to the official stereo adapter (which is one of my favorite things), and they are good to go. I can also use them on my PS4, my Vita, any of my mobile devices, my computer (for audio and VOIP). All in all, it was a great purchase. With them being open-air, though, you will not get the bass response that you may be expecting. But, in my opinion the rich and deep soundstage of those headphones more than make up for it. That, with the V-MODA BoomMic, put me at right around $100 USD, and I find it to be better quality than my old Astro A40s, or any of the TB headsets that I've tried. I can wear them all day (and I do, at work) and I hardly realize that they are there. Being open-air, though, they do bleed out (by design). So, people around you can hear what you are listening to, plus you can hear things going on around you, too. Best way I can describe it, is that it is like sitting in a small room with speakers close to, but not sitting on your ear - and not forcing every bit of sound down you ear canal.
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  • Interesting. I may look into this type of build myself.

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  • I've been using it for about a month now, and have no real regrets. For extended usage, they are a dream - as there is absolutely no fatigue, that I've been able to perceive. If I had the slightest of qualms with it, it would be that the nature of the V-MODA BoomPro is that it can rotate 360 degree in the socket. It stays in place fairly well, while wearing the headphones. But, after taking them off to step away for a moment and putting them back on, they will invariably have swiveled a bit. Minor annoyance, as I need to fidget with the mic placement every time I put them back on. I am, slightly, mechanically-inclined, so I might build some sort of retention clip, so that it doesn't swivel at the connection. But, with that being my biggest complaint, I consider these to be quite the success for me. Had my wife try them out, and I am going to have to put together another pair, because I've had a hard time getting them back from her. It appears that the price has gone up on the headphones, around $80-ish USD now, because the original seller that I got mine from on Amazon is out of stock.

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  • I've been looking into it a bit more thanks to your posts but I've come to realize i have no idea how to get the game sound too the headset? Every where i read says too use the S/PDIF port on the system. I've no clue how to connect a decent headset to that? I don't imagine there is a converter... What am i missing?

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  • That, I do not know - for this type of arrangement. I plug in directly to the controller itself - so right into the 3.5mm jack on a PS4 controller, and through the official Xbox One Stereo Headset Adapter, on my XB1. When I sourced what I wanted to do, I wanted portability between devices, namely my XB1, PS4, and PCs. S/PDIF is for higher-fidelity, normally. I know that Astro supports it, but I think that I would find that it is more overkill for a headset. Personally, I find it more valuable for hooking up home theater components to a surround sound system, than I would see for a headset. Regardless of the type of headphones, I would imagine that the relatively small drivers in a pair of headphones, plus the closer distance to the ear, would not gain a whole lot from it. Am sure that some audiophiles would disagree - but if I want the full surround experience, I'll just turn on the power head on my theater system. :-)

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