'We want you to earn your gear. We want you to have a memory attached to earning that gear and say I beat that boss on Mars on the hardest setting.'
Or say screw it and buy it from Xur because our RNG system is so broken because we slanted the drop rate so hard core in favor of boosting game play hours that you will never get that gun you want. Because in our minds, and that of Activision, we believe the more hours we can get you to play the more likely you are to spend more money through DLC.
[spoiler]I just assumed that's the other half of what DeeJ was thinking[/spoiler]
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