You really have no concept of how minuscule the hardcore gamer community is compared to the casual gamer base do you?
The whole 'well if they can't spend 60 hours a week grinding before this disappears forever' concept, would alienate their source of income, the casual gamer. If you want a game that will. It receive a further iteration that builds on the next, or is unable to afford support and updates due to a lack of sales, due at least I part to the 'screw the gamer in their late 20's with a family and full time job' go for it. Most development houses will not waste their resources on such an endeavor.
Xur is not going anywhere, ever. The sooner you come to terms with that, the better.
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