Yeah to be fair though i think they wanted these dlc's to focus on giving us stuff to do each week rather than a campaign that most people play 1-3 times and never touch again.
Just some food for thought. The next september dlc should be incredible for the campaign and story given that their writers get a full year to really make it something special.
And if thats the case i kinda like this style of game a bit better than churning out sub par story plots like curse of osiris, imagine if they spent a full year really fleshing that out to the level of forsaken it couldve been spectacular.
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This style is fine but if we only get a trickle of content it should be better. More weapons and armor not.just reskins and it seems you can only get the new stuff from the forge which in my opinionnisnt good.because players might.not want to spend allnof their time doing the forge. New people will lose interest and the one that have been around might get bored.
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Yeah i will always advocate for more gear to earn in game, how ever its week 1 of their several month long dlc trip so ill give them a bit of slack for now. But yes the forge may not be for everyone so having other avenues to earn new rewards would be a nice touch. Even just bringing a handful of year 1 weapons and armour into year 2 each week would be nice, like if when each flash point happens the yr1 armour from that planet becomes available for random rolls would be great.