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7/3/2016 7:07:35 AM
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All very well but there are elements of both offensive Titan subclasses that are not not remotely balanced. SC is a one hit kill with no cooldown and HoS is a ridiculous random hail-Mary super, FoH is also just a randomized AOE that wipes out anything in the vicinity, even if there is an intended target and that target is 30 feet in the air. I've heard the justification arguments and references to 'skill' in use but if you look at any of the Hunter and Warlock abilities none have such an obvious advantage. Throwing Knife nerf justification compared to SC!? Do me a favor! The only thing that comes close is Stormtrance and unlike HoS it is so easy to counter. Juggernaut: another skill-tree node-not even an ability with associated cooldown- that can tank a whole magazine from The Last Word and half a magazine from Mida (first-hand experience) before the inevitable cornered shot gun to the face: just where in either of the other two subclasses is a skill-tree node that counters that? Even this Iron Banner, SC has done for me more than any particularly OP weapon or ability of any other subclass. A laggy shoulder charging or juggernauting Titan with Peregrine Greaves or Mk 44's is the new meta. Takes you out of any engagement with a free, opportunistic, skill-less, unsporting kill and that is quite 'frustrating'....
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