Today I landed and arc grenade (hunter) on a sunsingers head and put 3 rounds into him with the mida to take him down(team was also shooting), I then proceeded to activate my super and got killed in 2 melee strikes full health... Titan and warlock can't even be killed with one tether when their supers are active let alone the lag difference for it to actually deactivate their supers. Dont get me wrong I can hold my own with a hunter playing like a sly mofo but switching to Titan and warlock I feel to just run around punching and spraying erywer, but dam that over shield is some shit ain't it? Anyway getting pretty off topic but do you think the sunsingers should get a health decrease or maybe hunters get a bit more when supers are on? Don't be a butthole make your arguments and convince me otherwise
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1 ReplyAh. Flame shield. A short 15 seconds shield (totally short) that doesn't only give you armour for generally hitting the opponent, it gives you a shield that can beast almost anything.
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1 ReplyThis is why [i]everyone[/i] hate Hunters.
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1 ReplyEdited by More Power: 4/19/2016 3:49:42 PMTethers will be nerfed before Sunsingers are. Being trapped is like the Thorn DoT, in that players don't like it because of the time element. Edit: syntax
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I drop people who self rez with my Plan C XD
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12 RepliesTrials with a team of self-res warlocks... It's enough to make me track down the players IRL and beat the shit out of them. Haha
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I think its perfect the way it is
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Its easy to bring a self res down if you are smart about it
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They reduced flameshield in the update and you're still complaining about it yeesh.
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2 RepliesSounds like u used ur tether poorly. Tether then dont stand in front. Get to the side or behind or somewhere just not in front.
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No I don't think so. Warlocks are built around their melees and grenades. As for hunters they are in a very good place right now. Try not to use your tether offensively. Use it when your around teammates if you can and you should be fine.