Responding to feedback about Lucent Hive weeks in the Expert rotator having out-of-band difficulty compared to the other factions:
Reduced health on Lucent Hive Guardian bosses.
On Expert, Lucent Hive Guardian bosses now have their Super abilities disabled until they are below 33% health.
In cases where multiple Lucent Hive Guardian bosses are present at once, only one gets its Super ability re-enabled.
Removed Lucent Hive Knights from the randomized fodder selection due to their ability to cause difficulty spikes on Expert.
Gameplay and Investment
Weapons
Weapon fixes
Fixed an issue where Rocket Sidearms were not dealing self-damage.
Fixed an issue where Support Frame Auto Rifles were not applying their intrinsic elemental effects during Sundered Doctrine's second encounter.
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