Fixed a potential soft-lock that could occur when defeating Shards of Hesrak too quickly after they appear.
Removed Dire Taken Captains from the randomized fodder selection due to their excessive burst damage on Expert difficulty.
See you never.
Crucible
Game Modes
Lockdown
Fixed an issue where the winning team could instantly win by allowing the losing team to capture all the zones.
Gameplay and Investment
Weapons
Archetypes
Pulse Rifles
Redrix's Estoc: Reduced stats to bring it down a notch.
Range - 54 to 46.
Handling - 74 to 69.
Aim Assist - 82 to 80.
Machine Guns
General
Decreased the amount gained from Heavy Ammo crates in PvP.
When magazine size has 80 or less, should get 22 bullets.
Auto Rifles
Support Frame
Fixed hit detection against damageable non-combatants, such as the urns in the Nether.
Rocket Assisted Sidearms
Fixed an issue where detonations ignored certain object types, such as ammo.
Shoot to loot will now work properly on them.
Exotic Weapons
Thorn
Fixed an issue where the Soul Devourer buff appeared onscreen while the weapon was stowed.
Microcosm
Fixed an issue where Microcosm could not stun Overload champions when the Overload Trace Rifle artifact perk was active.
Weapon perks
Willing Vesel Origin Trait
Fixed the "Willing Vessel" origin trait not gaining stacks when Support Frame Autos restore health to allies.
Lone Wolf
Aim Assist when near allies decreased from 10 to 5.
Aim Assist when away from allies decreased from 20 to 10.
Airborne Effectiveness when near allies increased from 10 to 15.
Airborne Effectiveness when away from allies increased from 20 to 30.
Closing Time
All bonuses reduced by 50% on Special weapons.
Primary and Heavy weapons retain the original effect.
Weapon mods
Power of Ambition
Fixed an issue that allowed Swords with the Power of Ambition mod and the Relentless Strikes perk together to gain infinite ammo.
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