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Destiny

Discuss all things Destiny.
Edited by Ingloriouswho98: 9/15/2014 1:15:05 AM
160

I Don't Think You Guys Get It

I don't think you guys know what the story was suppose to be Yes, it is suppose to last 1O years but let's focus on Destiny itself It's story for this single installment was nowhere near satisfactory It was very short and didn't expand on its own content Let's start at the beginning You wake up and fight through a wave of Fallen to get out I thought "ok this was a pretty good intro" but then Bungie failed to suck us into the world of Destiny There was no setup You're basically thrown into the world and told to do whatever a flying ball tells you to do Bungie had such a good chance to fill our minds with a rich and creative world but they failed to do that Missions are bland "go here and shoot that" missions which ultimately add up to a short and shallow story Even if this short story is to be continued by DLCs and later titles, the story mechanics need major work It's doesn't go in depth at all They just expect you to go along with whatever they say without questioning any loose ends or anything There are about 3O minutes worth of cutscenes which doesn't quench your thirst to know about the world of Destiny at all Your character is a mindless drone with no personality that just goes wherever he/she is told and does whatever the Ghost tells him/her to do Speaking of which, the Ghost is empty as the voice that plays him It just serves as lazy exposition with no personality or depth The reason Cortana was so successful was because she played an active role in the plot You actually cared about her whereas the Ghost is just there to tell you what to do and where to go He's only there when needed There are practically no supporting characters and what little there are, have no personality This leads to a rather empty and unfulfilling world The lack of depth really turns me off from the game Even worse is that Bungie really stressed this PvE thing over the multiplayer which led everyone to believe that this part of the game was going to be the biggest and most immersive part of the game too But it ended up being as bland as a COD story Also, tone The toony happy go lucky attitude of the game really derails from that post apocalyptic world of Destiny And they can't maintain the epic feel of it either It's very inconsistent and I have no idea what I'm suppose to be feeling half the time Grimore is a terrible way to tell the story No one wants to read the story online They want to experience it first hand in all the awe Destiny has to offer They should make smaller side missions which expands on each part of the game like side missions that have you exploring the Fallen or side missions which have you diving into the past of the Darkness The worst part is that Bungie purposely held back on this project They already had DLCs planned before the release of the game They purposely held stuff back like Resputin so that they would have content "later on" They should've given it their all and then come up with more content as they think of it And for those of you who think that DLCs are going to save the game, I laugh at you Bungie has been working on this for [i][b]5 years[/b][/i] You really think that everything is going to be all better after they release small content that they've only been working on for a few months? Overall, if the story is suppose to be told over 1O years but each installment is as bland as this one, it won't be a good story The whole 1O year story will add up to as much content as one Fallout game Also, make the enemies different Besides their looks and names, they have have the same weapons, attack style, and overall play strategies And the locations too They're just different in looks Make one planet really obscure with traps around every corner Make another map focused on verticality with different techniques to survive Weapons too They're all bullet weapons with no different mechanics I'd like to see guns that have tracking rounds or that fires a stream Vehicles need work too I would add vehicles that have multi person slots since this is such a "social game" Or even flying ones Just more diversity in general Finally exotics When I find an exotic, I don't feel like I accomplished much It's just a gun with more damage or something It should have awesome feature like firing explosive rounds or firing black holes Same concept with armor too Now I know not everyone is disappointed but as you can see, a lot of the forum is not happy and even you know that the story needs some work I'm just disappointed that they had 5 years to work on this with the biggest promises I've seen from a game, only to blow it TL;DR The story, regardless of whether or not it's taking place over 1O years, is far too short for one installment of the game and it needs improving But besides that, the world is pretty cool and the multiplayer is fun Just my opinion on how the story could be fixed

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  • This didn’t age very well

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  • Just to put a thought out there. Have you considered that maybe your character is supposed to be minor? As in because you were raised from the dead to serve the ghost. You are seen more as a pawn and that was Bungie's point. You are just following orders without question because you are not in the need to know circle. That your character evolves over the games to question and rebel. I too agree that the story was light and didn't really give me that play more factor. I only do the daily story missions. But I feel like my character is just a minion or pawn. Someone stated you were like a literal guardian to the ghost as it solves the problems. I wish my character had more of a story. I wish the story really sucked me in and blew my mind. I personally feel like in just a know nothing soldier. But at the same time I feel like there is a much deeper story waiting to be told in the future. That this game only scratches the surface of what bungie has planned. Bungie went out of it's comfort zone to make an mmo shooter. And although it has it's shortfalls it has it's perks too. As most game series progress they refine and perfect the features needed and everything else so I only look forward to seeing what bungie does next.

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    • Edited by TeenageMutantNun: 9/17/2014 9:46:33 PM
      I think simply adding some sort of crafting/customizing, boss mechanics and being able to play on opposing sides would have made this game from meh to amazing. Just those three would open up a countless amount of ways to play. Have more skill trees all available from the beginning. Having skills that help teamates. Damn man it could've been great.

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      • Edited by Ktan_Dantaktee: 9/15/2014 3:15:56 PM
        The lack of menace is pretty bad too. "Humanity is dying... We are backed into a corner and our enemies surround us... The end has come. GOOD THING WE HAVE MILLIONS OF ULTRA POWERFUL DEMIGODS THAT CAN TAKE ON ENTIRE -blam!-ING ARMIES AND [i]LITERALLY[/i] CAN'T DIE!" For crap's sake, not even armies of Cabal can take out a couple of Guardians. Even Reach had more of a hopeless feel to it.

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        • Yeah, they focused way too much on the multiplayer aspect of the game and not enough on the singleplayer, which is what put Bungie on the map in the first place. Bungie aren't COMPLETELY screwed here, they have a very fun game to play (the gameplay is -blam!-ing solid) and a very interesting universe - they just need to tell the story and not leave it all up to the players to interpret the universe and find its lore. The game isn't a complete flop, but its a severe let down.

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          • I agree with you on the story be bland, but give it a mouth or so and see what bungie's got plan to do with the game before jumping to finial conclusion the game is still very new and is meant to be expanded a pond.

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          • Go read a book you want a story so bad

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          • Stop complaining and read the damned Grimoire Cards.......

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          • It's not my fault, math is hard.

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          • Your zeros look suspiciously like capital o's.

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            • Imagine your ghost being taken from you in a mission. Of course you'd flip a bitch. That Ghost is everything. Sure his voice gets monotone a few times but better then whiny Cortana screaming in your ear the obvious. I do agree with the story. It could have been THIS much longer and it would have changed the whole thing.

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            • There is nothing wrong with the length of the story

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              • This.

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              • I just think if the story as Plot in a new TV series. I liked the pilot episode, good start, mild middle and cool ending where you kill a god! What's not to like? Waiting for episode 2,3,4 etc.

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                • thank god for the tl;dr, And i agree, you don't make a franchise to tell a story, you make a game to tell a story and if it turns out well you expand that story USING a franchise. Bungie should have put in the effort to better convey the story they want while still holding off on some things. Not making it look like i read the backside of a game cover. I've seen prologues that do a better job giving information about something. Not to say it isn't good, but it no where near the level i expected.

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                • I agree about the whole set up. Very weak. Our guardian talks in cut scenes but never seems to want to ask questions about anything in the entire world. Even basic questions; What is spin metal? What's a cyptarch? Who are the exo? (If you're not exo) These sorts of basic questions a long dead and now alive person would say.

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                  • I've gotta say as much as I'm enjoying the game it's mostly because I'm a loot whore. It's frustrating that I can't chat to people in my vicinity, and apparently not one person is interested in joining a fire team. I find it strange that so many people are wanting to solo through the game when you really get no emotion out of it. You can go for hours with roughly ten words of dialogue. I agree with you completely about the story and variation on the mechanics. If the expansions are just more of the same I'll be a little sad. That said I find the gameplay fun, but there's only so far that can carry it if you don't feel invested in the world.

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                    • Look no game is perfect. But they did say life really begins at 20. We have a lot if content that's coming out. If u are bored level up 2 other classes to 20 if u havent. It has potential and I'm disappointed about story as well.

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                      • Thought it was the most in depth story ever made in a video game. beats shenmue, zelda, final fantasy etc

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                        • its 10 and 30 not 1O and 3O there is a difference.

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                          • To be honest, I don't expect the DLCs to bring much to the game. I think they're going to be just a couple of new missions that are just like the ones we have now, just on a different location but with nothing new in terms of gameplay mechanics or even a good expansion to the story.

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                            • I pretty much agree. Bungie learned nothing from what the did in Halo. Which was they create an amazing deep universe filled with lots of lore yet 99% of it not in the games. Read any of the Halo side stuff they made, books, comics, etc and the Halo universe is MUCH more than the story in all the games were. Granted I think what was in the Halo games was better than what's in Destiny right now, story-wise and especially character-wise. I think the biggest problem with the story is one of 2 things. 1) it lacks an intro with a clear backstory telling us the state of things, instead it's all very vague. 2) kinda goes with #1 but in a different way, [u][b]they COMPLETELY blew their own story telling device![/b][/u] When the Ghost wakes u at the beginning he says "You've been died for a long time, you are going to see a lot of things you don't understand" and had they stuck with that it could have been cool. But instead having things/backstory explained along the way to you from the perspective that you'd have no clue what it is, they, via the ghost just talk about everything as if you already know exactly what it is and what has transpired in the past! The Grimoire is fine for a supplement but shouldn't have to be the main source of the main story. Like I read all the cards I've unlocked and something [u][b]I didn't even realize till I read it on a card on the website was that humanity doesn't even know what "The Darkness" is! It's basically their term for the "something" that ended the Golden Age![/b][/u]. And what was really cool is there are cards that go into the 6 or 7 popular theories (or "positions" as the phrase them) of what the darkness was, but we are still trying to piece it together. And NONE of this is mentioned ANYWHERE in the actual game!

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                              • i hope this game is just one game with a ton of DLC's instead of a "new" game every two years

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                              • Ok well first of all, it's 10 years. Not 1O. Second, there are different types of weapons. You said a weapon that shoots explosive rounds. My scout rifle shoots rounds that explode when they hit something. Yes the story was bland, but at least experience everything in the game, like that scout rifle, before you go complaining about it.

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                                • This new edition that was leaked will solve all of your issues.

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                                  • Edited by Dafuq: 9/17/2014 10:07:42 AM
                                    I agree, although I still think it's incredibly fun. Also, there is a scout rifle that fires explosive rounds. Dragon something. Sold by the robot dude in the way to the 3 dudes in the room who give you equipment. Not the gunsmith.

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