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#feedback

Edited by Orajin: 8/9/2014 6:59:19 PM
10

Dull Destinies...come on Bungie smh

Shaders... Seriously? Don't get me wrong, I liked the customization in the beta as much as the next person, and I'm sure the geniuses over at bungie slaved over making it so that all of our guardians felt unique... But tbh bungie, I don't think your customization options live up to what you guys promised us. If you want us to play the game for 10+ years, why spare anything. The shaders felt like a lazy job by the designers for me. Yes there are multiple pieces to our armor, but that shouldn't hinder us from fully customizing the color of them in detail ( At least to the extent of Halo 3, 4, or Reach ). You guys can learn a lesson or 2 from Warframe on the PS4 or even Mass Effect (In case you've never seen warframe's color customization) [url]http://warframe.wikia.com/wiki/Colour_Picker_Extension[/url] Instead of purchasing preset color combinations (the shaders), you guys should make it so that we can purchase singular colors with glimmer from a wide array of vibrant to dull colors (like warframe). Then apply those colors to set portions of the armor (like mass effect) example Armor Color 1: Red Armor Color 2: Midnight Black Armor Accent Color: Dusk Orange Armor Pattern: 7 (patterns should be designed and specific to each class, like face paint in Skyrim. Not just like camo or zebra ) Special armors like the Iron Banner set would have set colors and patterns we couldn't customize of course, but uncommon and legendary armor should have these Scripts. That would blow our f***** minds and add an insane amount of individuality to our guardians. Why tf should FrothyFartSpit69 look like my replica because he swagger jacked my armor and shader in an instant. Like bungie seriously, you feed us this "THIS IS [b]YOUR[/b] DESTINY" rhetoric but won't let me dress for the lead role. If I make a clan, I want us to be in a similar color scheme, but have everyone do different takes on the clan colors according to the members unique style ranging from color placement to shade and pattern. I mean I'm sure some of you can empathize, to me, this is my guardian's story, everyone else is just taking part. So let me wear the role on my chest. Bottom line Bungie... at least for the colors... we need more variables

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  • Edited by DEZARATH: 8/11/2014 2:37:37 PM
    All I can say is Bungie is lucky No Man's Sky isn't coming out in a month. Because I'd rather buy that than what I'm hearing about Destiny with only a few weeks left. One map per planet, deplorable communication, and so on and so on. It's pretty depressing from the initial 2013 GDC description to what's being heralded in after the beta on the final breath of the product's content. Well that's because Bungie is playing this down to the wire on their game launching. The double edged sword of the consumer imagination runs both ways. Some will say we haven't seen everything yet, while others will go this is your best? Really? The shaders are not very exciting granted. From what I saw on certain faction shaders being unlocked in the Alpha I found myself not really impressed. But I've also seen the 2014 GDC where they went into some detail on the color palettes that will be out there, and it's such darn mixed signal. Because Wow!!! Now granted Warframe has a excellent amount of colors to sort through, but they are for the most part locked behind a pay wall. So as great as they are it might as well be non existent for many players. One of the best color customizations I've seen was on Forza 4 with its decal economy and Bungie made me hopeful when they stated they were interested in that model. I don't know OP. All the games I want to play are basically coming out in 2015. If anything Destiny for all it's perceived misgivings just has to get me there if its at heart a really bad let down.

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