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#feedback

Edited by xLayer Cake: 7/27/2017 5:19:06 AM
11

Maybe this was our fault...

If in destiny 1 golden gun kept its duration, accuracy and ridiculous range. Maybe if the bladedancer remained in its seemingly broken state. Maybe if double tripmines, double lightening, double firebolt, shinoubu's vow skip grenades, Thorn, Red Death, Last Word, Suros Regime, Felwinters Lie, Efrideets Spear, and all the other weapons/abilities that were once thought broken all existed at the height of their strength at the same time... ...If the titan kept his ungodly super with endless hammers, crazy mobility, and high armor, while a stormtrance had the speed and super duration to kill me three times on black shield in one super. Maybe, if all of that happened, Destiny would have reached that rare prestige some of the best games have where everyone feels too powerful, and [b]that[/b] gives it a sense of balance [I]and[/I] fun. If everyone's op, then no one is so the game still functions more or less fairly with a few exceptions. Now aside from probably whining a couple times when my precious gunslinger felt impotent, or crying about the spawns or too many games in progress; I rarely cried foul at things that people felt needed changing. Still though, maybe them listening to us in some way is what killed Destiny 1. Now we have Destiny 2, a game that might function competently enough with little room for complaining, at least at a balance standpoint. Still though it feels like an incredibly watered down experience that I would think most players would not want. That's not to say its entirely our fault. Certain things did need addressing and there's a strong chance Bungie did listen. They just went about fixing things in the worst kind of way, to a layman like me at least. I miss the sense of fun and adrenaline Destiny gave me when it was at it's best. I suck at raiding, but I beat each of them at least once with the help of a few good friends, and that rare occasion where I did a thing in the raid without -blam!-ing up and causing a wipe was unreal. I am good at pvp for the most part though and those nights getting to the ninth match in trials, our mercy loss already used up and the enemy team is on the same path as we, taking it to overtime only for us to pull a win at the eleventh hour made the hairs on my neck stand. I don't get any of that from Destiny 2 from what I've seen, what I've played, and what I've been taught will probably be the case based on a track record dating back to 2014 prevents me from getting invested in Destiny 2. It really is a shame.

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  • Year 1 was the best hands down. I'd rather have unbalanced but fun pvp than pvp that tries to be balanced but not fun. After year 1 the game slowly went downhill for me. I got tired of weak weapons and crappy RNG. I just gave up. I deleted destiny a few months ago. I just redownloaded it to play with some friends. I hopped into a rift match and I was instantly reminded of why I left. As for the beta you're right about it being more balanced yet everything is watered down. It was fun but it didn't fully grab enough attention to preorder. If I buy d2 it'll be a disc copy so I can get my money back if it's total trash. That's IF I buy it. Destiny started off being awesome but ended up making me sick of fps. I still play them from time to time but not like that anymore.

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