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#feedback

Edited by BNGHelp0: 5/1/2015 4:32:22 PM
8

Tripmine grenade is broken, and special ammo spawn time is ridiculous and the amount

I have already reported this issue once before and I'm still seeing it. When I throw a tripmine grenade on a wall it has a tilt so instead of it being perfectly horizontal it tilts either a bit upwards or downwards rendering it completely useless. It is getting very frustrating. Please Destiny admins fix this problem. Now the next thing is a complete personal issue but the spawn times for the special ammo is ridiculous how can snipers compete with someone that has a Ice Breaker? Especially when the ammo box give only 3 bullets. In my opinion that was the worst change in the whole game.

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  • Using icebreaker robs you of the chance to use an exotic primary or heavy. If all you're doing is sniping, by all means equip icebreaker and stop bitching.

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    • This is good feedback. I'll move this to #Feedback for better visibility.

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      • You can compete icebreaker. With no land beyond

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      • They changed the special ammo to help stop with people Shotguning a lot and to help with campers. But they changed to so much that if I'm close to my enemy I can't use my shotgun like I'm supposed to.

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        • Lol gotta love how BNGHelp ignored the bitching about special ammo

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        • Damn dude they kill me every time

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        • Edited by iDovahBear: 5/1/2015 9:01:39 AM
          I've had similar issues with Lightning Grenade, but it's usually because of how they design the walls. There's always miniature angled surfaces and if you happen to land it on a bad spot you get -blam!-ed over for your sheer bad luck. It's something I've learned to be a little careful of, though I still run into the issue regularly because shit happens fast and you don't always have the luxury of time. I've hated these new changes because despite me trying to make sure I know when ammo's incoming, I find myself having to literally try to find the remaining ammo caches that drop and aim-in up close to get the timer. This sort of information needs to be easily detected from a distance. If I have to literally molest the nonexistant ammo cache to find out when it drops next, I'm wasting precious time I should've spent pushing against the enemy team. I've had an instance today where I looked directly at heavy for the timer, never saw the timer, and proceeded to walk away deciding I was better off waiting a bit longer. Upon death I hear the infamous 'heavy ammo inbound' and by the time I spawned in, I missed it and was blasted away by Rockets & LMG's. I was very excited for this update but it hardly lived up to the expectations. Timers are basically a distraction from actual gameplay at this point, and while in some game modes it doesn't matter, having this sort of secondary distraction to the actual Control points makes me very frustrated. What was once my favorite game type is now my least favorite because it has me juggling responsibilities way too much. I would rather see a system that simply awards Special to players based on a timer and perhaps have the amount scale slightly off of Primary weapon kills. The fact ammo crates are intended to be another dynamic to fight over isn't my favorite idea. I loved it for Heavy Ammo, this was a great idea, but I feel our Secondary weapon is as intrinsic to gameplay as the Primary. Not having ammo for my Secondary for almost the entirety of the game because I can't be arsed to distract myself with not just Heavy, but Special ammo as well. Anything but this current shitfest. I'm tired of the game coming down to knowledge in place of skill. Anyone can learn, given enough time. When you shove a plethora of need-to-know knowledge down our throats, it's like a whole different kind of 'grind' on top of the grind that already exists. I'm the type of guy that acts on instinct in the Crucible, and it gets me places. But when all it takes to counter my playstyle is whore out ammo caches and use gimmicks like Burning Shrines' solar brightness, yeah, I get a little more than peeved that my gunskill isn't enough unless I resort to maybe Thorn. And I'm tired of resorting to Best-in-Slot gear when this game was supposed to allow freedom of choice. It's hardly freedom of choice whenever they weigh things so unevenly.

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          • Must have a crack on the wall cause that happens with my lightning grenades all too often.

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