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#bugs

originally posted in:ReClaim Gaming
Edited by True Reclaimer: 8/23/2014 10:04:18 AM
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TOP 10 THINGS - Bungie MUST FIX in Destiny!

[b]TOP 10 THINGS Bungie MUST FIX in Destiny![/b] [I]Hope DeeJ or one of the other Bungie crew actually read this![/I] 1. [b] Waypoints[/b] - When pressing the point button you should be able to set a waypoint that everyone can see, and have it appear on HUD with a range (in meters). These waypoints should also change depending on the object. Waypointing a Fallen, HIve, etc should give a red "ENEMY" waypoint, green "LOOT" for item drops, yellow "CHEST" for chests, purple "VEHICLE" for pikes, interceptors, etc, blue "GHOST" for dead ghosts, and white or grey "WAYPOINT" for everything else such as the ground, a roof, walls, etc. All waypoints should be removable by clicking the waypoint button a second time and not disappear automatically unless 5 minutes pass without response. These may also be useful in PvP with a much quicker half life of around 5 seconds, allowing teams to "tag" important things like enemy snipers, ammo, hiding spots, etc. 2. [b]Increase Freeroam cap to 6 players[/b] - After running with a 6 man team in Crucible, sometimes we need a break and want to head to freeroam to run around and chill out. Or maybe one of us found a cool thing and wants to share. Or maybe we all want to partake on a full scale dead ghost/treasure hunt. It sucks to boot 3 of our friends out especially when we have 5 players and 20 mintutes to kill waiting for our 6th man to join us for an event like Iron Banner. 3. [b]Enable Single Player[/b] - Many times I was paired with noobs or kids that rushed ahead and ignored chests/loot when going into strikes. Or even worse the kids that were idle or hid from battle, just there to steal exp and rewards. Enable the option to run strikes and set them to solo, invite only, friends only, and public. 4. [b]Enable RANKED and SOCIAL modes, or Disable team splitting[/b] - Tired of having my 6 man fireteam split up and forced to fight each other. More often than not when this happens kids sabotage their team to help their friends. At least stop this in Ranked matches. Id prefer not to see it at all, ever. 5. [b]Shared LOOT drops[/b] - when an engram, weapon, or consumable drops it should be universal, AT THE VERY LEAST to your fireteam. It should not disappear after pickup, but rather turn translucent so that players can set waypoints on the loot for their friends. 6. [b]Loot Chest Rework[/b] - These chests have set respawn locations which is nice, except when they spawn in unreachable places. They should be openable from any angle just by approach rather than the very Zelda-like walk up to the front and manually open. They need longer half lives as they disappear way too fast, so they can be shared with teammates. They need better gear most importantly, scaled to the players currently equipped gear and level. Gear that has stat effects should be all that chests give such as an uncommon rifle with a fast reload perk. And increase the amount of glimmer, even if its random. For example one chest gives 130 while another gives 870. 7. [b]Realtime In-game mini-maps and large maps[/b] - Allow pressing a button or two simultaneously to activate maps with realtime data such as player location, vehicles, objectives, waypoints, etc. Many Guardians get lost in Destiny. This need not be the case. Also infinitely more important than a button to "wave hi". 8. [b]Player Names on/under Ships in Load Screens[/b] - Bungie... why would we buy ship skins if nobody knows that's our ship? Come on now. 9. [b]Spawn Next To Team after Join In Progress[/b] - The worst part of freeroam or accepting an invite to a mission is spawning at the first part of the map and having to travel manually while fighting annoying enemies solo until you reach your team by then they either failed or completed the objective. Please fix this to at least spawn in the same general area or at one of several visible LZs (landing zones). 10. [b]Inventory Rework[/b] - first allow players to view all items and gear in a players inventory (not bank, keep that private). If my friend has 4 exotic rifles a legendary shotgun and fusion rifle, 25000 glimmer and 200 ether seeds Id like to see please. Second keep item levels always visible. I hate how it disappears how can I know what to store for my other guardians? My level 8 hunter views a level 6 gun the same as a level 8 yet my level 1 Titan sees their true level. Also this helps when comparing gear with other players. Third show how much glimmer the gear is worth and what youll receive by breaking it down BEFORE you break it down and are sorely disappointed. Also give a warning prompt when trying to dismantle Exotics or Legendries to prevent accidents. Lastly- show a number indicating if you already own the gear and how many. Bungie you made a good game. [b]With these tips it will be a GREAT game.[/b] Together we will reclaim Destiny and become Legend. [i]True_Reclaimer[/i] [url=http://www.bungie.net/en/clan/99100]Reclaim Destiny[/url] [u]Rise. Raid. Reclaim.[/u]

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  • Edited by IamPluto: 8/30/2014 9:32:31 PM
    Sucks that none of them will probably be considered

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    • I agree with most things expect the map, tagging, shared loot drop, and the inventory. As far as the map goes it is a good idea, but I would say a player needs to explore a place first and not just automatically know where all the little secret spots are. For the tagging, if you are in a public match that might be too much info. Especially when you are with randoms that will just start tagging everything for fun. Also I think being able to tag an enemy player is kind of cheap. If your that serious about relaying the snipers location to the team just use your mic. The shared loot drop is a cheap way people could easily level up. If some low level players run with higher level players and those players get good loot. Or if you have noobs in a fireteam with high level players who get good loot then those noobs can get a huge leg up. As for the inventory, I think its fine as is. Also there should be no reason you have to look at your friends inventory, it's theirs. If they wanted you to know you would. You kinda have a point on the weapon levels but I don't find it to be all that important. Especially in the example you gave the titan would still have alot of leveling up to do.

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      • I agree with 2,3,4 and 9. I could see 8 being implemented maybe with a hover of the circle cursor. Waypoints would take the fun out of exploring for newer players and should not be public if added. The reason that loot chests are hard to access is because they want you to have a challenge to get to the loot chests, and I believe the loot in them is balanced, but I do agree that an occasional uncommon gear would be nice. I think that the level of items should be visible after reaching that level, but everything should not be exposed to whoever looks at your character, especially your hard earned glimmer.

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        • Great points! I really like #2!

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          • I agree with all points because destiny is a good game but they need to add more in it for it to become a game that will be great. Btw awesome post.

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            • Yes to 1, 2, and 5.

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            • I would just like to stay my opinion on some of your points from my point of view :) 1) It may just be since its only Old Russia, but i like how its setup at the moment. I've actually learned where stuff is and which ways to travel for where i want to get to. When it comes to waypoints or travel paths, the environment ends up becoming a blur. 2) I would love if they could increase the cap as well as long as it doesn't affect latency for the players in the zone. 3) The need a votekick option. I've had a handful of times where one person just wants to afk or hide while you do the work for him. Its ridiculous how many people are actually doing this too. I gave up on devil's lair on the last day. 4) Yes. 5) With shared loot drops, i would have to compare this to any other MMO. If everyone got loot when one person did it would sort of demean loot. I do believe bosses in dungeons should at least drop 1 piece of loot along with at least 1 item post dungeon. 6) I haven''t encountered the same issues as you. I've opened plenty of crates from multiple angle. I know this because with the basic square dark room i farmed for boxes, there is one chest beside the desk facing the wall that i opened from the side. 7) Full map would be great, Mini-map im ok without. 8) I remember when i bought my ship and always loved how i was the only one in all my crucible teams that had a different spaceship. Then i was upset that no one knew it was me. Maybe the spaceship could somehow use the emblem on the ship even if they dont wish to simply place names on them. 9) Yes and none of the reloading to join the team of the guy standing next to me plz. 10) I'd like to be on the other side of the inventory spying. Seeing another guys equipment i can understand but knowing his inventory doesn't benefit me in anyways other than curiousity. I've been able to maintain my loot between my characters so far, with how quickly we are going to hit 20, i dont think loot sharing between toons will be that difficult to maintain. Also, if you have the companion app or a computer nearby, you are able to view your own characters' inventory and gear. Thank you for making a large thread for discussion though. It's wonderful to have people trying their best to help the developers.

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              • Is it me, or are most if these ideas taken straight out of Warframe?

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                • Number 10 is ajoke right. Why the hell do you need to see someones inventory???

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                  • Edited by SomeGh0st: 7/22/2014 6:06:26 AM
                    1.yes 2.yes 3.yes 4.yes but only for ranked, it would destroy casual pvp as solo queue would become unplayable 5. no 6.yes open from every angle, no to everything else, farming is already too easy once you know where all the chests spawn. 7. would be nice but no map is by design 8.maybe 9.yes 10. yes to level req, no the rest

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                    • Agree with every one, whole-heartedly, except #10. :D

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                      • doubt u will see any changes like this except maybe map/ waypoint ideas

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                        • Edited by Darkling: 7/22/2014 6:37:33 AM
                          No frelling maps at most optional Exploration works better with a three man fireteam BIG no to single player destiny is multiplayer you better get use to it You buy a better ship for yourself and because you like it No to the inventory

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                          • Edited by Lucky Cat: 7/22/2014 6:37:43 AM
                            I'll have to disagree on 5. 7. and 9. 5. Bungie had made it very clear that the loot you find in the world is what you can see, and not everyone else, including the loot that drops from killed enemies, you and only you can see it, including the chests. However, that doesn't mean the chest will appear for them too but they will get a completely different result. 7. Its a nice idea but as much as I like to agree but you do not need a map, as long the arrow on the radar is pointing which your team is at, your objective, and enemies are, that is all you are going to get. My belief in having no map at all is the have the leisure to explore every nook and cranny on your own, if it were like Borderlands in terms of mapping, it would be too easy to tell there is going to be some secret there. 9. I simply agree but I would like it to happen at a checkpoint or moment of reset upon all team's death. So you will have to wait until they finished a portion and reached a breaking point where the fighting doesn't mean restarting over that segment.

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                          • Totally agree on number 9 -_______-

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                          • And a r3 aim option. Fix lag and it may be me not knowing how but I invite someone to fire team and it makes me leave room just to start another game. Pointless

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                            • Definately not 5

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                              • #1 there should be a waypoint option+map to set them, but all these colors.... i don't know about that #2 it should #3 agreed with a solo option, but you can make a fireteam so you don't get put in with noobs and play the strike with friends. #4 never happend too me, but agree, people could take advantage of team splitting #5 agree on universal drops for fireteam only. And get automatic marked on the minimap #6 yep #7 agree on a map/more detailed minimap,getting lost is a bit stuppid.. would like a fasttravel option to the start of a building/dungeon cause walking back is a pain in the ass sometimes #8 buying ships is useless when you cant use them realtime, same for sparrow only upgrade of it is fast corners, would like a sparrow that can shoot #9 would be nicer indeed #10 and yes

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                                • Not 6 at all i love doing parkour just to open a chest its fun and it takes planning what they can maybe do is make them specail chests where u get awesome loot and not crap And please no maps the map we have is great me and my friends got lost and thats what made me love the game because thats where you find secrets places and new things because your running around trying to find your way back

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                                  • Only thing I agree on, names on ships

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                                    • Is 5 really an issue? As far as I'm aware any loot you miss goes to the postmaster in the Tower.

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                                      • No to shared loot drops simply because of the fact that armor is specific to class. Also, no to the maps. It's gratifying to explore and learn how and where to go on your own and not be the slave of the "M" button (for PC MMORPG players). Exploring isn't fun in the slightest when the purpose is to simply clear up a large, shaded map. I liked having to learn how to get to, say, the Forgotten Shore and The Divide. The map system found in today's MMO's needs to die in a fire, and perhaps Destiny will be the beginning of this.

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                                        • I like numbers 2 and 8

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                                          • I agree with 2 and 8 as well.

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                                          • I agree with most of these except (forgot number) the shared loot drops Bungie specifically said at E3 2013 that there were "private loot streams" removing that would result in MORE problems than there are now, ever been cheated out of a Pearl Escent Weapon by a teammate? Yeah, it sucks

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                                            • The biggest flaw of the Game is the soootight FOV. It is way to small for a speedy game like this ?

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