Ah, long face.
It seemed so much more positive then because people thought things could change. It was the beta that they could give their input.
It accomplished nothing in actuality, but it gave that illusion.
People weren't too mad cause they thought there was still time for things to change. Now, most of it is set in stone.
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I still love the game. But for some reason it feels like cheap fun to me. Do this, do that, get that gun, kill this boss...and why? Cuz. Why should I want that gun? Cuz...it's cool. But in Minecraft I actually feel like I accomplished something with my friends, and Halo, just having a good time owning it up. But, it's like Destiny tries to have a purpose, but still in the end doesn't, and feels exhaustive. But I'm still having fun...so I guess it's fine. It's what I play for.
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I understand, it seems like a lot of senseless grinding, halo is always fun but not many friends play it now, and my issue with Minecraft is I like to build huge things (I was part of team craft, builders unit, and by the square) so...it can be offputting
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由Cobalt编辑: 2/4/2015 5:15:15 AMHm. I always just chilled with friends and built little communities. You may find it more appealing to not have such grand, planned ideas. My best constructions were more spontaneous than anything :) It was fun building something, and then seeing how it could be made more practical and efficient through means of adding on. Eventually that sort of method made for some pretty cool areas. I guess that's just how I like to play Minecraft though. I love grand things as well. Although, I always played on survival. Perhaps you don't. I just always felt more achieved once I finished something and looked on it. Gathered the materials, couldn't fly, whatnot.