[u]Hunter[/u]
[b]Void ability support class[/b]
[b]Grenades[/b]
Heal grenade: This grenade heals your allies and steals health from your enemies.
Caltrops: This grenade throws behind you and covers a large area with caltrops that hurt enemies when walked over and decrease their vision for a short time.
Storm Grenade: This grenade makes a void cloud that slows enemies and decreases their damage out-put.
[b]Meelee[/b]
Void axe: This meelee deals massive damage but has limited range. Used for close quarters.
-Void axe leaves caltrops where it hits
-Void axe blinds enemies
-Void axe has increased range
[b]Super[/b]
Void Summoner: This super summons a void zombie that is very fast and has a powerful meelee. Shooting a target directs your zombie to the target and it attacks.
-Sit back and relax: Zombie targeting stacks
-Swift Shot: Zombie kills increase fire rate and weapon stability.
-Double Teamed: Stacking 3 rapid precision hits teleports you and your ghost to the enemy.
[b]Movement[/b]
Slide. Run for a short time and slide. Your slide will go quite far and fast across the ground.
-Kick: Sliding and hitting an enemy will knock it back
-Farther Slide. Slide travels farther and faster.
-Slide Attack. Sliding leaves a small void wake that damages enemies in it.