A purely cosmetic "smart scope" is weird but I could get used to it given enough time.
Sprint is an absolute no-no, even if there is a penalty for sprinting now. I thought four years of hate for sprint would have given its proponents a hint already.
English
-
Except it doesn't. With sprint, base movement speed will ALWAYS be slower-no exceptions. Maps get bigger as well, so unless kill times are drastically decreased, the game will be slower than, say, 2v2 pistols in CE or 4v4 BRs on classic Midship.
-
Generalizations? That is a literal fact. In Reach's case, the only thing affected was default movement speed. But Halo 4 went even farther; [b]every single base map in Halo 4 was upscaled for sprint[/b], and control points were nonexistent. Plus, to emulate Halo 2's speed, the player movement had to be increased 20% or so from the default. Halo 5's maps seem to be continuing the trend of map elongation and less elevation differences. I mean good grief, Midship looks -blam!-ing enormous.
-
由Jotaro Kujo PhD编辑: 11/13/2014 2:51:23 AMYes, I've actually watched it several times. Do you even know what I'm saying? I'm not talking about vertical movement because sprint or no sprint, it's largely unaffected. Hell I'm not even talking about any of the new abilities. [b]The base speed is still nowhere near as fast as Halo 2's[/b]. I've looked at the reveal side by side with classic gameplay videos and it can't-or rather won't-compare (added for confusion). That is my main issue with Halo 5; the answer to a speed boost does not necessarily have to be sprint. As for the maps, your point is moot. Out of the three maps seen so far, one of them is Hugeship, one is a relatively level paintball arena, and one seems to play like Skyline (that's not a good thing).
-
And there you go with the ad hominem posts. I try to be reasonable and respectful, yet you call me a -blam!-ing angry conservative fanboy. Halo 2's speed wasn't as fast as sprinting, of course, but it's still the fastest in the series. BMS in Guardians is looking to be as slow as Halo 3's. Plus, none of us played Halo 4 before it came out, yet a lot of people could already tell that its movement seemed slow. This "you never played it, so you don't know" argument that I'm seeing a lot is incredibly flawed.
-
Please tell me exactly where I said any claims could be 100% true. I thought I was already heavily implying that people could make an educated guess about a game, just as people can take a guess about a movie, book, or a test in school. I am making a hypothesis about the speed of the game, yet I have also presented irrefutable facts about maps and sprint to back that hypothesis. Simple as that.