原先发布于:Halo Archive
[url=http://www.ign.com/videos/2014/10/06/warlord-gameplay-footage-halo-the-master-chief-collection-ign-first]60fps 1080p footage[/url]
[url=http://www.ign.com/articles/2014/10/06/warlock-is-the-final-halo-2-remake-map-for-halo-the-master-chief-collection-ign-first?watch]Map Walkthrough[/url]
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The truest arena map ever made, an orchestrated slaughter. Warlock was special, reminded me of a map long ago. Surface Base connected to subterranean base. Primary access was a long shaft, filled with jetpacking fighters and falling bodies. Warlock is the first map I ever played that came close to the frenetic, futile fire-fights on Bloodbath. Few are the opportunities in which the enemy is always right outside. No hunting needed.
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1 回复由HUNTERxKILLER编辑: 10/7/2014 12:00:01 AMKinda weird how Bravo said that Sanctuary is the only dlc map being remade, and than Warlock being announced as the last remaster. I would have preferred Waterworks myself, but theirs always dlc I guess, if they decide to do dlc anyway.
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Not that I don't like that map, but it doesn't make sesne to me I guess. I just feel like there are tons of other original Halo 2 maps that I wanted to see. Burial Mounds and Relic would have been cool. Regardless of how I feel about it, though, I think the new paint looks great and I'm sure that nostalgia will kick in the second I'm running around. Little over a month left!
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