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#feedback

10/2/2014 7:29:30 AM
2

A Few "Little" Things Destiny Needs

I mean, besides narrative and some PvP tweaks and psshhh you know, stuff. 1) Directional Button Mapping/Animation Options. Currently we can all dance, point, wave, and sit. I think we should have more animation options, and should be able to assign them to the buttons. Just handle them like other items. Make some unlockables, some rarities, some earned. We could use salutes, we could use different dances, we could use taunts, we could use insults. 2) Directional Button Animations that "Interact" with Objects. If it's something you can interact with - a chest, an enemy, a computer, et cetera - we should be able to Point to it and reference it others in the vicinity. In this way, we can Wave to Sepiks Prime, we can Point to Chests, we can Dance with ... eh, Kadi 55-30 the Postmaster. 3) Actually Sitting on Things. There are some chairs, stairs, thrones, and so on that we should be able to more meaningfully engage with the Sit action. 4) No Shader Removal. Instead of No Shader occupying an inventory space, we should be able to simply remove an equipped Shader with a button typically mapped to Inspect. If it creates a conflict (unequipping a Shader into full inventory) just shunt the dropped Shader to the Lost Items at the Postmaster, or disallow unequipping while inventory is full. 5) Exotic Bounties Held in Mission Inventory. Since Exotic Bounties can be longer-term endeavors, and more than one can be held at a time, that really reduces regular bounty participation. If these bounties were moved into the Mission inventory, like with the Queen's Orders, it wouldn't hit our five bounty capacity so hard, and we could complete bounties at our own paces.

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