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#feedback

9/25/2014 8:38:55 PM
7

Cryptarch Dev Notes Confusion

[quote]He Who Shall Not Be Named Long ago during development, the Cryptarch decoded engrams of a given color into gear of that same color. Early in 2014 we added randomness, both for better and worse, to the decrypting process. The result was that end-of-session engram decoding got a lot more exciting and the Cryptarch himself suddenly acquired a personality. Both of these experiences were positive additions to the game. But we didn't adequately communicate the potential random outcomes of decryption. Players see what looks like the familiar metaphor of item identification, while the Cryptarch thinks he's opening a grab bag of loot. Rage sharding of blues ensues. Expect to see changes to address this soon.[/quote] The above has left me a little confused. Maybe its the wording or perhaps just me. Are engrams going to be guaranteed to become the item of their corresponding color or are items going to have a higher probability of being random? Feedback or elaboration from any source would be appreciated. (I'm not sure where I should have posted this so I put it in Feedback, I can change it later if needed). Leave your thoughts. ^_^

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  • As i understand they said that giving rng to engrams made the character he is now despice or loving him and also give you that feeling of lucky when you get something awesome. Probably they are just gonna change the tiers of the engrams or simply show you the decryption rate of the rewards so if your legendary engram turns green you cant come here at the forums raging instead you knew you had 10 of that happening and you were unlucky as hell.

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