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7/22/2014 6:07:19 PM
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DeeJ

I'd like to wait and see how you like the Warlock class items in the final game. Some of them are outlandish. As a Warlock, myself, I love the arm bands. They're dignified. I didn't join this noble order for bling. That's how Hunters roll. That said, the debate about the art is awesome, so let it roll. Keep telling us what you think.
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  • Even as a titan, I can say warlock armbands suck. You can tell how good a titan or hunter is by how close their cloths are to the ground. It's hard to tell on a warlock's arm band when all they are is a bunch of recolors.

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  • Yes, they are a bit more lack luster than the other flashier Titan and Hunter items, but personally I like them. With that being said, I think it would be awesome to add some magical effects to them that help accentuate the idea that they are the bond between the warlock and his magical knowledge. Something as simple as having ripples of magic emanating from the bond would make a world of difference to me.

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  • I don't know if you considered this at Bungie. Being the masters you are I doubt this was overlooked, but whoever it was on your staff that already had this idea I'm about to mention I'm in full agreement with him (or her). I'm fine with the idea of the armband for the Warlock if that's all you decide to roll with Deej. But since the Warlock has the ability to manipulate the void, have you and the developers considered the option of the Warlock "fine tuning" the "visuals" of his abilities? Example: A warlock can lay waste with the Nova Bomb. But since the Titan and Hunters have the ability to express their individuality through their cool hoods and garments other than just the arm band.... why not let the warlock class add and adjust the colors of or add multiple effects of their super since the armband is all the are allowed. Choices: Nova Bomb effect selections allowable from 3 categories to be tacked onto the visual effects by the players choice. Category 1: Color Tint. A palette of colors a player can pick from that determines the hue and color of the Nova Bomb (the bomb as an example). Category 2: Super After Effect. Choices of a burned smoking ring in the area affected. A displacement of wind and debris exploding outwards from the impact area. A displacement of wind and debris gravitationally pulled towards the impact area. A displacement of gravitational distortion that makes debris and rocks float temporarily in the area of impact anti gravity style (not affecting players or enemies of course). And a palette of colors to choose from that will tint the dome of that area of effect. Category 3: Dead targets fade aura. You already have this in the game. You could tweek it so the Warlock decides how enemies look when dispersed upon death. A choice of their bodies being blown away into black ashes. A choice of enemies being dispersed as blue particles, or purple, or red, or even a choice of having their physical bodies stay, but the "floating up and away" transparency from the body indicating it's life force being removed. In other words leave the body, and watch the outlined life force be withdrawn from it. Btw. I'm always looking for work. ;o) I've been waiting 30 years for a game like this. Hit me up.

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  • I think something that might look good and still fit the aesthetic profile, is a gauntlet on the same arm in addition to the armband. Maybe have the gauntlet have a smaller version of whatever symbol is on the armband on the back of the hand. It wouldn't have to be outlandishly huge, maybe just a simple elegant looking gauntlet that only went halfway up the forearm to compliment the existing bond.

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  • How bout a duster or some variation of a long coat that all warlocks seem to have!!!

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  • 由Nicholas L编辑: 7/30/2014 11:45:29 AM
    While yes the hunter is very stylish with there awesome cloaks and hoods, i do believe that the armbands could be tweaked or even outright changed due to them being moderately acceptable at the higher levels. The warlocks are supposed to be the mages, or the main damage dealers in Destiny. In more MMO set games mages are very distinct with their robes and hoods. While no I do not think the warlock should get a hood in my opinion a shoulder cloak would be an amazing class item. And maybe it could be possible to combine the armband with this shoulder cloak idea? I'm not sure what can be done after all Bungie is the developer behind this highly anticipated game not me. So what is to happen with this decision is up to you Bungie.

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  • Hunter. Bling bling!

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  • My idea is more of a combination of the sun singer gauntlets and the holographic bonds only have trails come from the gauntlets up to the bond

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  • I like the idea of either a pauldron or pauldron cloak. Something that goes on the shoulder but doesn't limit movement.

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  • Same here, I'm really hoping arm bands are going to be a bid different and more noticeable. The legendary one that we got from the Iron Banner was a big let down tough. My friends only noticed a change after I told em to check out my character closely . It doesn't really live up to the idea that people can immediately see what you've been trough to and where you came from to earn that gear. I really hope they change it. Big thumbs up for the sleeve tough! I'd love that. Also, thank you bungie for being so involved with the community. You're doing a great job!

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  • I would like to see an Arm band what is over the Shoulder too! Like a spezial Armor Arm Band for my Throwing hand! That my Nova Bombs are getting throwed with Style! Just make it a little bit bigger! Or not only an Band more variaty in the Form how it looks!

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  • The legendary bands that other people give us looks lame the only cool ones are with the speaker

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  • I've seen a couple in the item rotation of some of the guys in the tower and they look pretty good to me. I just can't wait to get the full deal in september.

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  • The problem is not that they don't look cool. In fact the shiny ones we saw so far look great. The problem is, that nobody sees it unless they run up to you and look at it intentionally while you can see the Hunter cape and the Titan thing from a mile away. It's a way to show what you accomplished, so it not being really visible isn't ideal to say the least. Why not do something with the trench coat of the Warlock? It's the "trademark" already anyway.

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  • 由Ruzael编辑: 7/23/2014 7:39:27 AM
    [sarcasm]Wizard hats for great justice.[/sarcasm] The bands look okay in my opinion, I've seen a few that the speaker sells and if there are plenty more like that then I'm good with them

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  • Gotta agree with deej. The end game ones are cool and noticeable, and this game is all about the end game. Hoping some will add partical effects to moving or different actions

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  • I'm going to trust deej and not pass final judgment until I've seen them in the full game. That being said, the warlock bonds in the beta really disappointed me, and apparently everyone else

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  • Also arm bands will show everyone we're members of the 77th Reich-a-I mean pursuit of wisdom and knowledge.

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  • I agree with you ninety percent. I just want the bands to be bigger, more like the sleeve that is suggested in the poll

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  • 由Realmreaver73编辑: 7/23/2014 4:28:08 AM
    double post

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  • 由Der_Peevmeister编辑: 7/23/2014 1:10:14 AM
    [b]DYNAMO CLOAK[/b] [i]Hunter Cloak[/i] "Your mission: Protect the City. Look better than Warlocks. But don't look like you're trying." - Pahanin Errata

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  • Omfg. This is my new motto.

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  • Btw deej while your here I just wanted to say I'm really digging the beta and I will be putting in a full report of what I've found after the Beta ends :)

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  • Damn right thats how we Hunters roll. Holla at ya boy! But I do give massive props to the warlock class. My hittas know how to bend some space n time.

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  • Lmao this reply to deejs post literally made my day lol

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