I thought the new competitive playlist for Halo 4, Team Throwdown, was pretty good. My first like 6 games were on Lockout, so I can't really talk about the other maps. It's kinda annoying that they still haven't put the shotgun back on Lockout though, and now it's just a needler.
What do you think about TT?
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2 回复No, because I get Extraction BRs every time I try to play it. I find that gametype to be thoroughly unenjoyable.
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2 回复由A 3 Legged Goat编辑: 2/20/2013 3:49:17 AM
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由Trollheim编辑: 2/20/2013 4:56:59 AMIt is exceptional. When stores open tomorrow I'm probably going to get another 3 month card and some M$ points because I'm that impressed. Honestly, I think that 343 out Halo'd Bungie. It feels like Halo should. My only real issue is the lack of variety in Objective play. Extraction is pretty popular/fun, and CTF Simplex is played a decent amount, but there's only one map with KOTH and even that isn't the most competitive KOTH could get.
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4 回复It sounds bad - but decent for H4. Needs: sprint removed, DMR / Deluxe gametype removed, flinch removed and replaced with getting shot out of scope, ordnance removed, JIP removed, party restrictions added, and aim assist toned down.
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1 回复I enjoy it when my team mates don't quit. Unfortunately I find that people quit really often in this particular playlist (perhaps I am unlucky).
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1 回复With a team, yes. Without a team, no. Tryhards have flocked to it just like in Team Doubles.
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It's fun if you want a more classic-style experience. But true competitives might still dislike the underlying Halo 4 in it. The Sprint, Flinch, Strafe Speeds, Heavy Aim Assist etc. The AAs as drops almost feel like a pointless addon to it, and the Deluxe gametype isn't so great. The rest is actually really good.
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1 回复