Subclasses
Bungie, can we please stop with the power creeping? Not just on weapons but subclasses too. I know Dokii already made a post about Warlock subclasses, so I’m not gonna dive too deep into that. But seriously, can y’all just make all subclasses viable?
There’s no reason why something needs to be nerfed five or six times just to get it “in line” with the others. If one subclass is that much better, maybe instead of dragging it down, you should bring the rest up. It really feels like you don’t playtest this stuff properly.
There’s barely any subclass diversity in the game literally just meta picks. If you buffed the rest of the subclasses equally, maybe we’d finally see some variety. I shouldn’t be loading into Comp, Clash, or any PvP mode and seeing everyone running the same subclass because it’s 5x better than the rest.
It’s ruining Trials and every other PvP mode. Hot take: If one subclass is always gonna dominate for no reason, then just make Trials class based and let the game die fr. There’s no excuse for Trials queue times to be long just because everyone’s trying to use the same broken subclass and nobody plays the other classes in the game. Nobody should feel forced into one subclass just to have a shot at winning.
Please playtest your game and bring some real diversity back like idk what yall are doing.
Weapons
Okay, so I’m a hand cannon main always have been, always will be and I’m sick of only feeling like I can use Rose im starting to hate the sound it makes literally.
Why do y’all bring back old weapons like Spare Rations, Judgment, Eyasluna, Palindrome, etc., just to power creep them and leave them in the same spot they were before completely overshadowed? I love those guns, but they don’t even feel worth using anymore.
Same goes for autos, pulses, sidearms, and SMGs. Why is it always just 1 or 2 weapons dominating while the rest collect dust?
Example: Redrix. There’s no way a Trials weekend should show one weapon with over 3 million kills while others barely touch 500k. You see the issue. It’s the same with subclasses too every class has just one dominant pick every week.
Warlocks: Always Dawnblade.
Titans: One pick dominates every time.
Hunters: Half the population, still just one subclass getting all the love.
If we all can see the imbalance Bungie then ik you forsure can.
Crucible Weapons
And finally why are most Crucible specific guns trash in Crucible, except for a few meta ones? Like, how does it make sense that weapons you get from PvP are more useful in PvE than PvP?
That just doesn’t add up.
Look idk what else to say if it gets out to them good if not then oh well I tried.
Go Dreadrose!
They gotta do something to keep it feeling fresh, the artifact just emphasis the point. I don't believe each subclass should be a one glove fits all. And there is a point that where some subclasses are just fun for the sake of fun.
Like right now arc titan is running rampant, but there's x amount of artifact perks buffing it plus a heal. Last episode it was prismatic, before that strand, little bit before that solar.
And in typical destiny fashion right out of the box they are typically busted.
Weapon power creeps are interesting because they release perks like voltshot and incandescent and all legendary add clearing weapons become irrelevant. Envious arsenal is just better reconstruction. Sometimes they go a bit overboard like the linear fusion nerf. Overbuff like GLs with the audacity to add perks like BnS onto them.