Too much special. Too many clones and invis and Hunters generally. Conditional Finality was needing a nerf far more than Red Death.
Other than that it's business as usual:
Hunter Hand cannon Shotgun Adept for the win, forever
English
-
Not enough special!???! I'm swimming in it - there's too much. For months on end it has not only been the 'best" Shotgun but reliably the number one most kills in the game by a huge margin. This only momentarily changed with pre-nerf Khovostov.
-
[quote] Other than that it's business as usual: Hunter Hand cannon Shotgun Adept for the win, forever[/quote] That’s what we like to see Bro what lobbies are you playing - I have seen max 1 other person using hc shotgun on console.
-
So that's one dimensional and boring even if that's all you like. And shotgun pairing isn't merely one dimensional, it's a cheese, a miracle skill free 0TTK - as fast as can be drawn - Instant OHK. Indeed playing massive aim assist, peek-a-boo hand cannon is one of the reasons why they've probably had to ramp up abilities as a counter.
-
Never said anything about that. With hcs it's 6 of the top 10 in kills for EVERYONE that's the issue - its a cheesy instant OHK. It dumbs down the game even further. Players crutch hard on it and it makes the game one-dimensional.