Truly a self-fulfilling prophecy. They start by reducing attention given to the core playlists because they aren’t monetized. Then, players start playing them less because they are given bare minimum content. This, in turn, leads to Bungie seeing player engagement in these activities is low. And so they reduce the attention given to them even more.
Bungie has proven multiple times that when it comes to data interpretation, they cherry pick and fail to consider context. Players don’t play Gambit because they refuse to innovate, revitalize, and address key issues with the mode. Players don’t wear ritual armor sets because they are intentionally designed to be lower quality (both statistically and visually) than endgame and Eververse armor sets.
I may not entirely disagree with their ultimate decisions (personally not super offended by not getting a trash set of armor every year or not updating a mode most players avoid like the plague) but I disagree with the logic used to reach them and the ignoring of vital context.