I've never, in all my years in Destiny, experienced lag this bad. Not even on Hotel wifi in 2019 was it this bad. Now here I am with actually decent wifi, and enemies are dying, coming back, teleporting all over the place, public event barriers that spawn in for public events are spawning on a delay, certain ability effects aren't proccing at all, or if they do, it's well after they should. I don't know what Bungie is trying to do behind the scenes, but to say they were being subtle would be an outright lie.
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Ever since the Halloween event began, its been a challenge even getting a full team out together for a raid or Trials, with people constantly getting error codes or “unable to connect to fire team” messages. As long as I get Telesto back for PvP I couldn’t care less about the connection issues.
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2 回复Server issues might be from crossplay. Actually, yesterday morning I was having connection issues whenever I was in a matchmade activity, so I turned crossplay off and (whenever I could get into a matchmade activity) I stopped having issues. I turned it back on later and it was fine, but most times with stuff like crucible, ps players have really terrible latency. The servers are in no shape to support cross platform connections, so they need to do something about them first.
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They suck it took 30 minutes just to get 5 people to join my fireteam on Xbox last night because of NAT issues and when we did join every crucible match was a lag fest and I mean much laggier than usual. Something must of happened on Bungie’s end lately
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1 回复You never played trails in D1. The worse your connection, the more advantageous it was to your team. Why destiny doesn’t have dedicated servers is beyond me.
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I can’t even get to the tower most times. Just get errored out with no error code. It’s unbearable and I’m taking a break from D2 until they get it fixed. If Xbox and PlayStation have the ability to disable cross play there is NO reason PC shouldn’t be able to.
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2 回复Remember the good old days when loading into the tower took 20 minutes long and often players got kicked to orbit before they arrived at the tower?