For the sake of human decency & due to how ridiculously overpowered it is, I don’t use it in PvP unless there is a quest that requires it.
What about the rest of you?
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For the sake of human decency, retake our foothold on mars. The Dust Palace is lost to us again. Back in Cabal hands. Word is they've let Psion Flayers out of their cages, to dig around in the Central AI's Cortex. Which means they really want what's buried in there. If Rasputin was protecting it, it's valuable. We've got to flush those Flayers out.
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2 回复I use Stasis but I also play TLW/Adored and don't have shatterdive unlocked so -blam!- them shotgun rushers
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4 回复I mostly use Stasis but just tried out Chaos Reach w/ Geomags in IB. Holy s*** it's fun.
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5 回复I use it (and Ace of Spades) to actually have a shed of enjoyment in the hellhole that is Crucible, so have a free downvote. [spoiler]Who was the person who thought it was a good idea to put a subclass centred around immobilisation into PvP modes?[/spoiler]
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8 回复Stasis is perfectly acceptable for me considering the amount of shotgun apes run around in the game.
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I won’t be upvoting, I am a proud stasis hunter, I use it in pvp, pve and trials. Why? Because I like it. It’s my play style and yes it’s good. I shouldn’t have to change what I like playing because other choose to dislike it.
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The Stasis classes were cool at first, no pun intended, in PvE. But, I didn't find them fun after the first week of Beyond Light and went back to my good ol' favs. Then I went in to the Crucible for weekly Pinnacle drops and found nothing but frustration. Only good thing about Crucible these days is the fact you only need to play 3 matches for a Pinnacle.
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2 回复Stasis is completely broken. It is far overpowered. Either buff virtually every other subclass or nerf stasis ones.
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It's brand new and fun, so I use it. When the novelty wears off I'll go back to old favorites. Any critique I see on youtube is always like, "damn this is soooo fun. But, it's strong so it must be nerfed." Kind of sucks, but oh well. When video games turned into jobs I guess the "fun" factor stopped mattering.