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《命运2》

讨论与《命运2》有关的一切。
由SuperSirianRigel编辑: 8/21/2020 5:24:13 PM
1

Bungie. Why? When are you going to listen?

Why Bungie? Why don't you listen to what are very good ideas? To constructive criticism? To constructive feedback? Why? I; and many others, have given you a LOT of good Crucible feedback. Some not so much. But some of us have given you good feedback. Like the feedback on maps. Many people have stated that we shouldn't be playing 6 vs. 6 on maps designed for 4 vs. 4. Why? Because we don't like being spawn trapped in a map. Like in Dead Cliffs! Why is Dead Cliffs staying and not getting vaulted? The spawns behind A zone are absolutely terrible! If your team is having a hard time and you start spawning in the back of the map behind A zone you are going to get spawn trapped, power played, and mercy ruled. Especially in the Iron Banner. Why isn't this map being vaulted and fixed? But instead you are vaulting most of the maps that are actually kind of open. Like Vostok! Vostok is one of the most open and balanced maps in the game. A map where you can actually use a scout rifle and find good results. Why is this great map being vaulted? What kind of things are you people coming up with to decide which map is being vaulted and which map is staying? Some giant pile of data? Do you people even play your own game and experience these things yourself? If not, why don't you listen to the people that do? Like us, the human beings that actually play your game... attempting to enjoy themselves. Please change this. Give us the open maps that actually do 6 vs. 6 justice. And get rid of the ones that don't. If it's too small (like Burnout) then it needs to be vaulted or only used for Elimination and Survival. Please please please listen Bungie. Please.

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