I'm currently grinding for Luna's Howl and I'm on the solar kills step. Upon realizing that using Hard Light would be the easiest method to complete this, I took it into the Crucible only to find that every time I die, I have to reload twice to get the solar rounds before going into a fight. It's inconvenient, a time waster, and hurts my team when I'm not there when they need me because I'm reloading my Hard Light.
Also in PvE, this issue occurs a lot when I'm faced with enemies who have solar shields, and when I die, I waste more time by reloading twice AGAIN. I have no clue why Bungie hasn't made it so that the element is retained upon death, but there seems to be literally no point to it. It seems like an easy fix too, so please fix it, Bungie.
If you agree with this, please upvote so it could gain the attention of Bungie.
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I believe it's set to x element on spawn as opposed to x element was last used so x element is now base element until y or z is activated. It's set that way probably because it was easier to code in as they don't have to program a call back code to scan a hardlights last used element every time you spawn
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4 回复
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1 回复
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2 回复In year 1 you had to pick which element it was in the perk slots. Dont know why they changed it to hold reload to change.
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I would honestly recommend using trust to go for lunas howl as it’s easy to acquire and it’s a solar hand cannon, seeing as most of the quest requires either solar kills or hand cannon kills, this is definitely a better option. It’s a 180 RPM hand cannon making the recoil super controllable for if you don’t like normal hand cannons, hope this helps
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2 回复Always thought you should be able to select the default damage type for the weapons that can do this. There’s a sniper with same ability.
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Just get yourself a galliard auto from the forges or the summoner from trials and then you don't have to worry about it although I agree it's annoying having to change the set element after you die a few times but I'd rather bungie work on more trying matters than waste resources to give a quality of life update to borealis and hardlight
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3 回复由The Hermit IX编辑: 5/23/2020 4:39:15 AMThey need to add a lock button. Drives me nuts when trying to open a chest or pick up world materials and it moves to the next energy type.
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I've never been a fan of hard light or autos for that matter but... now that hard light is stupid crazy and I'm with you, just finished 100 HC kills toward Luna a few weeks ago so I broke out Hard Light for the solar kills. Figured it was better than using Jotuun or any random solar weapon. I've waited this long might as well take advantage of Hard Light for the solar kills. But this drove me crazy. I'd get a bunch of kills and realize I forget to swap elementals after I revived. I also ran it in some strikes for X elemental kills or whatever. Again, in of the rare instance I went down annoying that I had to change it and often times forgetting to. The weapon should, any weapon for that matter that can be swapped between elementals should retain it's elemental setting until manually changed or unequipped. Just because I die it shouldn't mean it defaults back to void. This goes not only for Hard Light but Borealis and any other weapons that utilize this feature.