So I have a great TV--60", 4k, it's fantastic... Except for brightness. I have to crank the brightness way up and *still* can't see in dark caves/areas of the game, so my question is can the flashlight be made to be manually activated? Like maybe, press the button to pull out your ghost, then press left on the d-pad to activate/deactivate it? Just a suggestion.
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2 回复由Erijian编辑: 5/29/2019 9:54:46 PMI actually remember them talking about that a long time ago in a reddit comment. I think it was something like having to dedicate some kind of shaders to the entire game world rather than just sections they please and it'd be time consuming and somewhat of a waste of resources. I'll try to find the comment. EDIT: Found it. Entire reply is in Spoiler section or you can check it yourself on the reddit link I shared up top. [spoiler]You are correct. Shadow casting dynamic lights are quite expensive to render. We design flashlight areas with explicit rendering performance in mind based on a full fireteam using flashlights. Conceivably we could build a flashlight-specific rendering heuristic so that they drop out when not in a traditional flashlight space, but that is not low hanging fruit. I personally would prefer to spend resources addressing areas that are considered to be unplayably dark, regardless of black/white point/brightness setting.[/spoiler]
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1 回复It may be my dirty mind but when I first glanced at your post I thought it said "flesh light"
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2 回复OMG yes. Manual Flashlight NEEDED. So freaking sick of not being able to see. 4K expensive TV and it might as well be turned off. No other game I play does this. None.
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5 回复The flashlight was nerfed for the next season. Now you'll have to buy [i]Enhanced Batteries[/i] at Eververse to use it. /s
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1 回复I can see it now, complaints about PVP players blinding others with flashlights. (like it was in BF4)
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[quote]So I have a great TV--60", 4k, it's fantastic... Except for brightness. I have to crank the brightness way up and *still* can't see in dark caves/areas of the game, so my question is can the flashlight be made to be manually activated? Like maybe, press the button to pull out your ghost, then press left on the d-pad to activate/deactivate it? Just a suggestion.[/quote] please!!!
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I'd rather have night vision. We have ships that literally takes a minute or so to get from Earth to The Asteroid Belt. We can form digi matter into actual physical weapons and gear. We have SIVA....nanomites that can build cities in days. Yet....we have no night vision. Also...our power weapons and shotties have flashlights on them....also other guns.....yet....we can't use them.
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HDR is based off the brightness settings of Destiny 2 before turning HDR on. I know it sounds weird and I didn't believe it either but try it and you'll be able to see in dark areas again even on HDR. So turn 4k and HDR off, load destiny, set brightness to 4 or 5, close the game, turn HDR and 4k back on, adjust black level to default (49 right d-pad presses from the far left), enjoy being able to see in dark areas again.
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1 回复Because LED technology schematics were lost when the Red War started and attacked the tower. In Season of Opulence, you get to go back to the old Tower again for a 20 minute timed mission to get an exotic helmet that haz torch-light permanently enabled. I heard that the heroic version of the quest will need you to go back on 3 separate weeks for a torch-light shaped ship. Datamined info reveals that it's called the [i]MagFlite[/i].
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2 回复Some areas are meant to be that dark. Increasing your tv brightness effects the whole screen not just the lighting of the area. Can only work up to a certain brightness. I don’t know what areas in what activities your complaining about but if you don’t know the areas or routes by now then I don’t know what to say 🤦♂️