JavaScript is required to use Bungie.net

服务提示
明日《命运2》将暂时下线以进行定期维护。点击此处查看最新的命运服务器和更新状态。

《命运2》

讨论与《命运2》有关的一切。
由thesith411编辑: 1/16/2019 9:15:09 PM
12

Burning Maul and its Tree Need Some Love

With the recent announcement of the coming buffs and nerfs to various abilities, I was disappointed with the changes to Burning Maul and the nonexistent ones to the subclass tree as a whole. Hopefully, these changes are noticed and put into the game with the coming patch. Please Bungie, this subclass tree needs some love. Currently, it's probably the worst subclass tree in D2 (and maybe D1). [b]Roaring Flames[/b] - Increase damage buff, with 1x = +10%, 2x = +25%, and 3x = +50% - [b](Optional)[/b] Increase duration to 18-20 seconds [b]Throwing Hammer[/b] - Allow user to recall their hammer from wherever, still proccing health regen after getting a kill with it, having a lengthy animation similar to voidwalker's abilites [u]Edit[/u]: Recall will only work if the hammer is still in the game world, not when it already expired/exploded, and ([b]Optional[/b], but important) instant recall if you get a kill with it, with it damaging enemies in its path, if no, exotic idea? - Increase the animation speed of throwing the hammer - Let perks like fastball affect it - Add a HUD indicator that points to your hammer - Don't allow other users of Code of the Devastator to pick up your hammer, it's annoying - Increase the time it takes to explode/expire to 10 seconds [u]Edit[/u]: In retrospect, it'd probably be best to keep the time until detonation the way it is if hammer summoning is a thing... [b]Super[/b] - Get rid of the fire tornado's ability to launch enemies up, it's annoying - Following up the previous change, allow the fire tornado to pull in enemies - Replace the spin move with D1's Suncharge or a variation of it, giving this slow super a mobility option at the cost of super energy (it'll cost at least as much as the spin does now), which would be able to OHK only neutral guardians within its path (and probably supers at 3x Roaring Flames only) - Following up the previous change, get rid of the ability to rapidly chain it, having an animation at the end of each use, similar to Suncharge If there are any questions about my suggestions, please ask.

发贴语言:

 

遵守游戏礼仪。发送贴子前请花点时间阅读我们的行为准则 取消 编辑 创建火力战队 贴子

查看完整话题
你没有权限查看此内容。
;
preload icon
preload icon
preload icon