Yes but many people like you only really talk about the negative parts
And that stops some people that have watched gameplay on it but see people like you talking all of this negative crap and think this game sounds bad and then their stuck with nothing to do
There is too much that is negative to see any positive, please give me examples of positive changes.
People like me spent over 50 days playing the first game. People like me were let down.
So by removing the most used subclasses (if they really were most used), and locking 70% of abilities into two trees? That seems more negative than positive if you really want to look into it. That creates the same monotonous gameplay that removing random rolls did. No more being able to choose most of your subclass perks to your taste.