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11/6/2017 6:42:39 PM
3
I had no real issue with Eververse. I do not believe micro-transactions should be in a full price AAA title, but that is my own opinion. That said, since we could "earn" everything offered at Eververse by leveling up our XP and getting Bright Dust I [i]thought [/i]it was palatable. Then, like others that have posted, I noticed my XP progress was slowing down, even during the 3X weekly reset. Now, why would Bunglevi$ion want to have a "XP cooldown timer"? Don't strain your brain thinking about it, as it is obvious. By restricting weekly leveling they then restrict the amount of "free" Bright Dust "earned". This, in theory, will direct anyone that really wants something before reset to "give up" and just purchase it with real world currency (Silver). THIS is the issue I have with micro-transactions in paid AAA titles. It breeds shady practices. I expect micro-transactions in FTP games. It is how they make money. Luke Smith already gave away the secret. Destiny is a "collection game". The only way to "collect" the "cool" stuff is by getting Bright Dust. Now, Bunglevi$ion is restricting how much Bright Dust can be "earned". THAT IS the problem.
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