The maps weren't designed for a game-mode with locked spawns.
The most "objective based" game modes Destiny ever had was Control and Salvage in Year 1. That's it. Control was basically only Team Deathmatch, and Salvage can literally be won by only getting kills.
The maps are open and allow quick engagements between multiple players. This isn't ideal for Rift.
Most maps, you can get sniped as soon as you spawn. Other maps, the enemy team can run in and take you all out before your animation finishes. Some you can even remain in a room that's inside the enemy spawn, and stay there for half a match just taking them out.
Bungie tried to remedy this by giving a "Resist" buff on spawn that only lasts for 3 seconds. Spawnkilling never stopped.
[b]What other ways can Bungie prevent spawnkilling?[/b]
My idea was Bungie should have implemented Rift maps. Rift only maps. Maps that are designed to be used for the Rift gamemode, because currently the maps are poorly designed for a purely objective based gamemode.
Another idea was what Killzone does. A giant shield wall and turrets that prevents the enemy team from even looking at your spawn.
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5 回复If a team gives up map control that badly, they deserve it. That's what competitive shooters are all about. Stop trying to reward the losers.
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7 回复由High Charity编辑: 11/6/2016 5:12:28 AMIf you get spawn killed repeatedly it's your own damn fault. Also, tell me exactly how sniping is an issue in Rift. http://guardian.gg/en/weapon-stats?platform=1&start=2016-10-07&end=2016-11-05&mode=24&activity=0. I'm sure it'll be a fascinating tale and not at all made up.
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10 回复Yea right, can't even spawn kill a self Rez anymore. See clip. http://xboxdvr.com/gamer/Bullitt%20LSx/video/23262300
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Rift should be this way as follows. The spark spawns in a random spot on the map, then the drop zone spawn in a random spot once spark is picked up. This way you would basically spawn just like in clash, furthest away from enemies
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5 回复由Shiver编辑: 11/6/2016 4:33:47 PMThe real problem is that you are playing rift. [spoiler]Like seriously, who does that?[/spoiler]
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2 回复Ummmm maybe you should rethink the statement of "You can be sniped as soon as you spawn". I know my sniper does 70 critical damage as soon as someone spawns
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4 回复Your first mistake was playing Rift. [spoiler]The luckiest seven you will ever meet[/spoiler]
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I love how sometimes I spawn behind the enemy team,on the opposite side of the map as my entire team, with at least two opponents looking right at me. Happens at least once a game, it's my favorite because I get to die twice in about five seconds.
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1 回复I like the kill zone idea. I was an avid killzone player and always had to learn the hard way. Those turrets man lol. Hoping for a 5th mabey a remastered 3?
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1 回复Everything on destiny a problem unbalance guns, supers, subclasses, and my favorite spawns
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Rift spawned me right near the enemy spawning area. I just wanted to see if they would spawn with me waiting to kill spawners. They spawned in three's. It was like killing chickens. They didn't even know what to do. Lol. I even waved at one player to give them a pass and he charged me so I nova bombed him. He respawned in same area and got smart, I was gang rushed. They reminded me of simple jack, ""Pppleasssee, don't hurt me."