Separating PvE from PvP would completely ruin Destiny. It a model was for every gun to work the same in PvE as it does in PvP so that your guardian always stays the same.
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Wtf are you talking about, this is literally what Bungie said. Next time go -blam!-ing read before you start pulling out the "you're just a kid and you're stupid" card when you have no idea what you're talking about or who you're talking about.
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dude it is already seperated. I am sure you have seen lvl 5 guardians in crucible.. no way they are doing the same damage there as in pve.. tell them to goto kf and see how the guns they use actually stack up. it is already different. My year 2 weapons do different damage in pvp than they do in pve so why not balance the weapons properly.
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I don't need a reasoning, I have played nearly 2400 hours and understand how destiny works however, it is time to split the two sides to give it proper balance. You can't say weapons act exactly the same in pvp and pve and then put caveats like level advantages to be off and say they are still acting the same as they clearly do not.
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again you are missing the point. THEY DO NOT ACT THE SAME IN ALL AREAS ALREADY. That is the point. If they don't act the same now, what is the big deal about a balance being struck in pvp and the weapons and gear giving or taking different damage in pve and vice versa. It is already happening.
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Except they are. The weapons are the exact same in PvP and PvE. Hey have the exact same recoil patterns, they do the exact same damage, they do everything the exact same in both. Why are you trying to argue something hat isn't true?
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由TheShadow编辑: 8/15/2016 6:19:25 AMWhat do you do for a living? Because from looking at how many raid completions you have. Your life is nothing but Destiny. Y1 weapons worked across the entire board. Y2 don't, so sorry have to disagree that they don't need to be separated. It's selfish of Bungie to allow y1 and everything else to work as normal in PvP, but cap y1 at 170 for PvE? PvE wasn't made to be like PvP...
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[quote]Y2 weapons are very effective. Y1 weapons got left behind because they were all OP in terms of PvE.[/quote] Actually if you look at it. It's never been about the weapons.It's Bungie's lake on making better mechanics and actual content that expands the game. If they were so Op, why is Bungie bringing them back like Gohorn and saying it's back as it was before y1 nerf useing it as a marketing tool? So when gamers say they were removed because they were Op. It wasn't even that at all...
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What ever conspiracy you want to believe go ahead. I'm not dealing with more bullshit. I've had enough with people saying Raid chests do this and that without even knowing. As for Ghorn, they said it is in its nerf state, but as it is, it's still a great weapon. You just can't expect the Wolfpack rounds to clear up kills for you at insane ranges in PvP, or melt a boss in PvE. It's just as effective as every other exotic heavy.