If you let the weapon return to its normal resting position, it'll reset the range cone and you'll benefit from initial accuracy. Quick firing, instead of pacing your shots, with hand cannons will result in a huge accuracy drop.
Not true. Here lately using my hand cannon I have waited for the gun to kick then line back up and still get ghost bullets. Something has happened to the register of these shots and bungie only cares about addressing the posts of adding more color options to armor. I don't know how many times I have been sure my red dot is on a opponent and nothing happens. Even one time the person was afk so took the opportunity to test it and put of the 6 shots it took from a range of id say 10 paces 3 registered for the kill.
Also why should you even have to take the time for the cone to reset by the 2nd shot you are dead from any other weapon making hand cannons useless.
Which shouldn't exist in the first place.
HCs are not shotguns, an inaccuracy cone on them is ludicrous.
Damage falloff done properly would've been enough. However this absurd cone completely breaks HCs.
You still see ghost bullets on the first shot though! Hawkmoon is particularly bad for this. Personally I think it has to do with lag affecting hit detection, then the bloom kicks in (bloom of 15 feet wide of the target!) but the net result is that they have forced a 'balancing' on weapons tested in ideal, latency-free environments and not what most players face.
Pacing of shots, bloom and failed hit registration results in a death when being sprayed down with DoP or TLW.