What nerf? Hunters and Warlocks have always had the upper hand. And if bungie keeps at it, they always will. Bungie hates titans. Always have. Even back in vanilla when both hunters and Warlocks could get multiple kills with a single super, and titans are just left with the FoH and bubble. (Only one of which would actually be effective in killing others).
Then the taken king rolls around and titams finally get the subclass that they needed. But when everyone realized that hunters/warlocks didn't have the best supers anymore, they cried to bungie who would then nerf titans back into having basically two subclasses again.
Then there is this Blade dancer need that you mentioned. What exactly was it? All of 0.5 seconds removed from its duration? Well cry me a river and join the club of having your main offensive class b inv nerfed (even if it is just as little as the bladedancer)
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The armor was stealth nerfed. Bungie didn't say shit about it, but the survivability of Arcblade went way down in 2.0. There is something wrong with the super too. The lunge is -blam!-ed up. Example: https://www.youtube.com/watch?v=CO5F15Yr3Hk Hit detection is broken on every class, but it makes BD useless because it's a melee super. The arcbolt grenade is a useless turd compared to the firebolt. The damage and range are garbage.
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Try to play as a Bladedancer in Crucible. You'll want to tear your hair out, because of how AIDS it is. Sunbreaker did get hit hard, but that's on Bungie. They nerfed things they didn't need to, but Sunbreaker is 100 times better than Bladedancer right now.