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As stated by the YouTube Streamer easynow1337 this tactic is [i]abusing[/i] the mechanics of the game.
I just played a game where a team used this same tactic. Names are listed below if any punishment/praise is to be bestowed upon them for knowingly abusing this. Names are case sensative.
[REDACTED]
DETAILED EXPLANATION:
Every time a titan uses the Defender super Ward of Dawn they create two orbs of light. When a whole team creates their bubbles at the same time, about eight orbs of light are created. Eight orbs of light is more than enough to create another super. This all happens in the span of a few seconds thus creating a way to endlessly camp. While I am not saying this is cheating in any way, shape, or form I do think this qualifies as exploiting the game to create an unfair situation.
I tried using my warlock super outside as well as inside their chain of bubbles but the result was only one of the bubbles being destroyed, with only the enemies inside that bubble being killed. Therefor only one enemy would die, get re-spawned, run back into the bubbles, get super again, and the whole thing would start over again.
I urge Bungie to find a way to fix this exploitation. I understand that finding a way to fix this will take a lot of time, or might never happen at all since creating bubbles from using a super is a fundamental part of the game at the moment.
I hope no one else gets caught on the other side of the bubbles like I did. It feels like being cheated against. =(
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3 回复Hello Guardian, I am A Random Hunter. I hope you don't mind but I'm doing the "Daily Bungie.net Collect Tears Bounty" for the Vanguard. I still need alot more tears, but thank you for your contribution. YOUR TEARS ARE DELICIOUS
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1 回复Didn't bungie say they were fixing this with Demishing returns for each orb picked up? I could've swore I read it in one of the updates.
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1 回复all Ground wave supers counters this strategy. split nova bomb as well and titan smash with ground waves
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So in order to combat this you would have to disable all orb generation in PvP. Is that what you really want. You never pick up a fellow team mates orbs so you get your super a little more often. A full team of Titans is rare. We use this tactic in PvE and set the perk for ward of dawn generates orbs when taking damage. My advice is play ranged to take away the advantage, force them to come out and engage them when they do or when they transition from one area to another.
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1 回复This post is going to get ripped down for defamation. You should remove the names, otherwise it will get removed. Also, it's not cheating. It's exploitation of shit that Bungie were too stupid to let remain unpatched. This is why competitive destiny will never be a thing.
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2 回复Man was about to explain how to beat avoid the tactic but thought meh its been explained before. Good tactic and simple to beat.
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This strategy is easy to beat and actually quite difficult to pull off... My clan did it for the fun of it, but a couple strikers can come and blast away all the bubbles easily. It's not an exploit and a lot more people would do it if it was always successful. We ended up winning more games playing normally.
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First off shouldn't name people on these forums. Could land you in trouble with CoC Ninjas. Second, its not an exploit. Its a strategy that is being used as intended, believe it or not. Why else would you spawn orbs for teammates, much less have perks that allow you to spawn more?