Recently started using fusion rifles in PvP. Still getting the timing down with my re-rolled Final Rest, but those kills are -blam!-ing [b]satisfying[/b], right?? Think I'll roll up a Frenzy, next.
Just looking to hear what you think makes a good FR. Stability? Range? Is it all about that charge rate?
Any tips on upping my lethality(that's a word, probably...) are always welcome.
Thanks for the input.
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22 回复由Ovanite编辑: 7/11/2015 1:21:19 AMCheck out the Give/Take Equation on my Hunter. For PvP you are going to want a quick charge time and good range. You want to be able to take down shotgunners before they get within range.
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1 回复I was using my plug.one in crucible yesterday, and I was doing amazing with it. It basically has all maxed stats except charge rate. Take a look on my warlock.
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Hidden hand and accelerated could are always nice. I definitely recommend the final rest as it's the best legendary fusion IMO. I'm PvP you want to look for high charge rate and high impact. Plan C it's hands down the BEST fusion rifle in pvp because of its high impact and charge rate
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Split Shifter Pro is probably your best PvP fusion rifle because with an already fast charge rate, you can use your other perks for stability and range. Good perks: anything that increases stability and range. Stability>Range. With maxed stability, the damage drop off is negated by the fact you're hitting them with the entire burst. Range is a close second though. Hidden Hand has proven to be quite good, especially with max stability. Accelerated coils if you have a slow charging fusion rifle.
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2 回复Picked up a Split shifter with Hot Swap and Hip Fire. Choice between Quickdraw and Accel Coils.
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I personally love both the Peruns Fire and the Purifier VII. If you can't find those look for a Snakebite Surgeon. The key to a fusion is finding the right balance of impact and charge rate. For example The Frenzy, while it has a monumental charge time. Has actually bad impact for a fusion. Same for Light in the Abyss. On the other end lies something like the Trolley Problem. Huge amounts of impact while charge time suffers. What I recommend is look for one of the 3 I just mentioned as I use and roll your personal preference. A must have is accelerated coils. So that takes up the middle tree. The primary modifications are various but the best (for close range operations) are hip fire, hidden hand, etc. Long range is different because fusions need help in that. I personally like rangefinder and unflinching. On 2 of my 3 fusions I have rangefinder but no unflinching. As long as I have my coils it's okay but if you can't roll coils then get unflinching. Without one of those 2 you're in trouble (all 3 of mine have coils)
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2 回复I've done extensive testing. Range is the most important stat. The higher the range, the quicker the bullets travel. You still need average stability, but range is what you want. Try to roll for rangefinder. This along with accelerated coils makes your fusion rifle a monster. But they are still very inconsistent lol.
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2 回复And you need an excellent connection to the game, otherwise I've hit players 5 feet away and they don't take damage.
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9 回复One thing to bear in mind is that Accelerated Coils actually reduces damage. It doesn't show it, but you can test it for yourself
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1 回复On my Perun'a Fire, I have hip-fire and rangefinder, and then one of the new perks that boosts Range and Stability but limits reload and mag size
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2 回复I've got Snakebite Surgeon with Hip Fire, Accelerated Coils, and Hot Swap... I'm in love with Fusion Rifles all over again ;)
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