[quote]Go ahead and grind for countless hours to try to get ahead, explore more, improve your character... then tell me where it leaves you.[/quote]
It leaves you where any game will leave you if your goal is to "get ahead." Where[i] anything[/i] will leave you if that's your goal. Go commit yourself to "getting ahead" at school, at a job, at a hobby, it all turns out the same.
You say "just another casual" like that's a bad thing, but when you get down to it, what makes someone a casual is that they play for the fun of it, not to be the best or "get ahead." They put effort into the game to get enjoyment out of it; they'll grind the Crucible because they want to get better or for an exotic bounty or because that's what their friends do, and they[i] don't get upset[/i] over bad stats. They grind PvE to get better gear, not so that they can be better than everyone else but so that they can be better than they were before (or even just for a collection or something).
The game - [i]no[/i] game, no job, nothing - is about being "the best" or having all the stuff. At least, it shouldn't be. Plenty of people make it about that though, and that's who you always see downtrodden and disappointed while the rest of us are still laughing about a funny death in the Crucible or boasting about our admittedly mundane skills.
All that said: welcome to Casualtown! We like it here and we hope you will too.
As another resident of Casualtown - thank you for saying being a "casual" player is not nor should it be considered a bad thing.
We are the type gamers that play for fun and don't get wrapped up or gets bent out of shape over some statistic or number that means very little.
After all it boils down to having fun and finding enjoyment while playing a game and from that respect we're all just casual gamers.
Fair views indeed. Did not mean it as an insult to "casuals", just making the distinction between a player who logs a handful of hours per week versus handful of hours per day.
Edit: Just to address "where it leaves you" though.. A truly great game will be able to at very least keep a player on a treadmill to where they always do feel like they're going to end up further ahead, even if it's only over very minor increases or superficial changes. Destiny doesn't even give us places to sink unnecessarily large sums of glimmer for cosmetics, etc.