Edit 7/25: For people having trouble with ideas, here's two themes that may help.
Theme #1
Class specific exotics: in the taken king, we're suppose to be getting some. Let's see what you guys can come up with.
Theme #2
Toxotics: this is basically an exotic with an amazing perk but it is also hurts you somehow.
Not really doing a competition because I'm very inconsistent.
Edit 7/24: Glad to see we're getting some traffic going again. I've decided to change what this forum is about. I want it to be a creation outlet for everyone to share their ideas, not just for exotic gear. Hopefully you guys like the change. I'll try and include some examples.
Edit 6/11: Wow, I'm surprised that people actually want this forum to stay alive. I'm sorry for being silent for so long so I've responded to a couple of posts. I'll try and respond to anyone else that adds something. Also I'm going to look for the list of exotics that I have from the last competition. I'll post it when I find it. I'm debating on doing another one. Message me if you think I should.
Exotic list - Old Favorites
[spoiler]https://docs.google.com/document/d/1CjnqpY5AhephV0GihorUyxY38RxfmTb_Sz0tJSfyWQY/edit?usp=sharing
I also included the names of all the creators.
[/spoiler]
Name:
Type:
Description:
Design:
Attributes:
Initial Upgrades:
Exotic Upgrade:
Here are some of my examples.
Gunslinger
[spoiler]Name: Jester's Will
Type: exotic hunter helm
Description: Don't fall prey to the tricks of a mad jester. You will regret it.
Design: a normal hunter helmet with a white smiling mask surrounds the front of the helmet.
Attributes: Strength
Upgrades: melee attack speed, orbs regen melee energy
Exotic upgrade: Dancing Joker- the gunslingers throwing knife leaves a dancing after image of the guardian on the spot that it is thrown and lasts 8 seconds. In pve, they take aggro from enemies. In pvp they show up on the radar as enemies.[/spoiler]
Striker
[spoiler]Name: Rulers Helm
Type: Titan helmet
Description: When faced against the will of a king, one must ask, "How do I repent?"
Design: Golden helm with a crown melted into the top.
Attributes: Intellect
Upgrades: Grenades give more super energy, killing minions of the darkness grant more super energy
Exotic Upgrade: Monarch's Wrath- Fist of havoc does more damage and kills with your super grant the titan an armor of light that lasts 5 seconds.[/spoiler]
Void walker
[spoiler]Name: Abyss Gravity
Type: warlock helm
Description: Return to me...
Design: a grey warlock helm with small void particles surrounding it.
Attributes: Intellect, discipline
Upgrades: melee hits replenish grenade energy, more super energy from genade kills
Exotic Upgrade: Abyss Gravity- vortex grenades and nova bomb have an increased radius for their damaging fields. They also have a strong singularity effect that pulls people in its radius to the the center.
[/spoiler]
Sun singer
[spoiler]Name: Flight of Hermes
Type: Warlock boots
Description: True freedom is only known to the sky's.
Design: Navy blue pants with large golden wings on the outer left and right side of the feet.
Attributes: Discipline
Upgrades: heavy ammo, speed reload primaries
Exotic upgrade: Flight-extends the duration of angel of light. Grants a speed boost and better control while airborne.[/spoiler]
Defender
[spoiler]Name: Dynamo Luminescent
Type: Titan chest
Description: Bring forth the light.
Design: A dark blue armor piece with an orb of light inside the chest and two small ones on both shoulders.
Attributes: Intellect, Discipline
Upgrades: bonus special ammo, reload speed for pulse rifles
Exotic upgrade: Light Giver-Gift of light(orb gens with force barrier kills), gift of the void(damage to ward dawn gens orbs), and iron harvest(chance for orbs with heavy kills) are free perks. [/spoiler]
Blade dancer
[spoiler]Name: Shadow?
Description:
Design:
Attributes:intellect
Upgrades:
Exotic Upgrade: Nightcrawler-gain a blink slide and sliding gives a chance to go invisible[/spoiler]
I love to hear feedback about my own stuff as well
Some more of my ideas.
[spoiler]Name: Mike Titan
Type: titan gauntlets
Description: You just got knocked the -blam!- out!
Design: boxing gloves
Attributes: strength
Upgrades: melee speed, grenade hits give melee energy
Exotic: gives striker storm fist a stun ability as well as a knock back effect.
[/spoiler]
[spoiler]Name: Breacher's Gauntlets
Type: hunter gauntlets
Description: Knock Knock....
Design: bullets up and down the sleeves with grenades around the shoulder
Attributes: Discipline
Upgrades:orbs replenish health, melee replenishes grenade energy
Exotic upgrade: Specialist- Doubles the amount of clusters from Swarm and Skip grenades.
[/spoiler]
[spoiler]Name: Traveller's Dawn
Type: Titan Chest
Description: Bathe in the light of the traveller.
Design: clear muscle shaped armor with the the crest of the traveler in the top right.
Attributes: Intellect, strength
Upgrades: bonus heavy ammo, heavy reload speed
Exotic Upgrade: Supreme Aegis- Armor of light is a free perk
[/spoiler]
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由Glass Jaw編輯: 9/9/2015 1:29:49 AMName: Into the Fire Type: Hand cannon Damage type: solar Description: Out of the frying pan... Perks: 1. High rate of fire, very low impact, low range, high stability. 8-shot mag 2. Shots fired make a small explosion and knock back enemies 3. Precision hits light enemies on fire, doing a small amount of damage over a short time. 4. The final shot in every magazine does more damage and causes a bigger explosion. Reload faster when mag is empty. Design: Dark gray hand cannon with a red stripe along the top and a thicker than normal barrel.
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由Glass Jaw編輯: 3/28/2015 1:46:21 PMName: The angel Type: Warlock chest piece Description: ...Of death Perks: 1. Gain an additional grenade (will stack to 3 if you have the ability perk for sunsinger) 2. Increased shielding when using radiance. Activating radiance quickly knocks back nearby enemies and heals your most injured fireteam member. Design: Warlock robes with gold wings drawn on the back and a red sash over the shoulder. Edit:slight changes to design and perk 2.
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Name: Fist Bump Type: Titan gauntlets Description: Some people just really need to be given a fist bump... In the face. Perks: 1. Increase melee attack speed 2. Melee kills heal you Design: White and blue gauntlets with extra armor over the knuckles.
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Name: Light and Dark Type: Hand cannon Description: 2 is always better than 1 Perks: 1. Dual wielded hand cannons! Description: One gun is black and the other is white.
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由Glass Jaw編輯: 4/4/2015 10:11:21 PMName: The monstrosity Type: Fusion Rifle (goes in heavy slot) Damage type: solar Description: It's a bit heavy... Perks: 1. Very slow charge rate, insanely high impact, very long range, little recoil. 2. Fires through shields and armor (phalanx riot shields, knight shields, hobgoblin force fields, etc.), overpenetrates and staggers enemies. Design: Looks mostly like a really big sniper rifle. Bars on either side fill with light as it charges, and a bar appears when ADS that fills as the gun charges (like the ammo bar on icebreaker)
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Name: Hard core Type: Titan Chest plate Description: Serious stuff... Perks: 1. Lift makes you fly higher, farther, and faster 2. Enemies killed by arc abilities explode. Increased blast radius for fist of havoc Design: Dark gray chest plate with the vanguard logo or the logo of your faction on the front.
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Borrowing this idea from someone else Name: Prototype 14 Description: The titan's duty when all else fails, is to defend the team. Perks: 1. Enemies cannot see through ward of dawn and any allies inside are concealed from enemy radar. (Basically the bubble appears solid black to enemies so they can't see who's inside) Design: helmet with a purple faceplate and black fog swirling inside the faceplate.
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Name: The Artist Type: Hunter chest piece Description: It's an art form. Really. Perks: 1. Replaces blink strike with knife throw for bladedancer. 2. Increased knife damage. Knife throw kills instantly cool down your next knife throw. Design: chest piece with two sashes with knives hanging from them and a belt with knives hanging off the sides
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Name: Explosive expert Type: Rocket launcher Description: boom Perks: 1. High velocity, high blast radius, high recoil, 2 shot mag 2. Tracking rockets. Rockets leave behind cluster bombs 3. Every kill with this weapon reduces the cooldown of your grenade. Kills are more likely to drop heavy ammo.
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由Glass Jaw編輯: 9/8/2015 12:46:54 AMName: Spider Prototype Type: Sniper rifle Description: The gunsmith says this gun uses his new 8-legged prototype technology. Whatever that means. Perks: 1. Somewhat high impact, low range for a sniper rifle, very slow fire rate, 8-shot mag, high recoil 2. Bullets stagger enemies 3. If a target is hit, the bullet will split after impact and hit up to 8 other nearby enemies with reduced damage. Will work if it hits an enemy riot shield. 4. Upgrade available to reduce recoil Design: Black sniper with a red hourglass painted on the stock, and glowing red dots lining either side of the barrel
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由urkmaninfinity1編輯: 9/8/2015 12:51:13 AMI have an idea for a storm caller exotic. The principle for this exotic is similar to the celestial nighthawk exotic for gunslingers. Basically the principle for this is as lightning strikes in the storm caller super animation you have a split second to aim and it shoots a single lightning bolt that does more damage than the entire original super and it chains farther. The only problem is if you miss you don't have a second go. I don't have a name but I imagine it to be an exotic gauntlet with the same design as nothing manacles and sun breakers, but with pulsing arc energy. It would have (for the perks) more super energy from grenade kills and melee kills recharge your grenades faster(don't remember the perk names). Pure intellect
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Name: Fire breather Type: Hand cannon Description: It looked at us and smiled, saying "No, you're already dead." Then there was an explosion Damage type: Solar Perks: 1. Long range, excellent target acquisition, high damage, slow rate of fire, somewhat high recoil 2. Precision hits cause severe burning over time (in crucible the burning can be extinguished by killing the person who caused it) 3. Enemies killed by this weapon explode in a huge fireball. Other enemies caught in the explosion have a small chance burning. Design: Dark gray hand cannon. White chamber and trigger. A huge blast of fire shoots out of the barrel with every shot. Worn on the thigh instead of the back. Held and fired in one hand.
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由Glass Jaw編輯: 5/19/2015 11:10:18 PMName: Demolition tool Type: Scout rifle (goes in special slot) Damage type: Solar Description: Detonation in 3... 2... Oh woops... Um… detonation successful! Perks: 1. Slow fire rate, high impact, very long range. Each shot requires you to pull back a bolt action like NLB. 2. Upgrade to "demolisher" bullets. Bullets create a huge explosion when hitting any enemy. Bullets that miss enemies stick to whatever surface they hit and explode either after 5 seconds or when an enemy walks near. Design: Black scout rifle with red and orange paint on the scope and sides.
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由Glass Jaw編輯: 5/24/2015 5:47:09 PMName: Trusted Sidearm Type: Sidearm Description: If you take one more step forward, I will shoot you! If you take two steps forward, I will shoot you again! Perks: 1. Very high fire rate. Low impact. Short range. Very low recoil. 18 shot mag 2. Body shots do bonus damage. 3. Shots injure enemies and inhibit their movement and ability to aim. Design: small pistol with black handle. Held and fired in one hand. Edit: Lol a week after I posted this idea Bungie announced sidearms as a new weapon type! (Edited to fit sidearm category)
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Hellfire: Heavy Exotic Fusion Rifle Damage Type: Solar Description: "I'll never second guess the things that I've done, I've got too much to become. Cosmetics: Murmur meets the Crota's End weapon designs, All black with subtle red accents Base Stats: Charge Rate: 4/10 Impact: 8/10 Range: 4/10 Stability: 6/10 Reload: 2/10 Magazine: 5 Muzzles: Smooth Ballistics, Soft Ballistics, Linear Compensator Tier One Upgrade: Crowd Control Middle Tier: Send It, Fitted Stock, Flared Magwell Tier Two Upgrade: Hellfire: Rounds over-penetrate targets and deal 10% more damage the more targets it goes through. What do you guys think?
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由Glass Jaw編輯: 5/4/2015 2:12:27 AMName: Dark Star Type: Fusion rifle Damage type: Switch between void and solar Description: Watch your back! Perks: 1. Medium charge rate, very very short range, extremely high impact. Shots fired blast out in a wide spray with the range of a shotgun. This would be optimal for blowing away multiple targets at once at close range. 2. Bonus damage when hitting enemies from behind. Design: Some sort of cross between a fusion rifle and shotgun.
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由Glass Jaw編輯: 9/8/2015 12:38:14 AMName: Good Luck Charm Type: Hand Cannon Damage type: Randomizes every time you reload. Description: keep this on your person at all times. Perks: 1. Somewhat low fire rate. Somewhat long range. 7-shot magazine. High impact 2. A random bullet in every magazine deals double damage. Shots ricochet multiple times off hard surfaces. Enemies killed have a chance to explode. 3. Precision kills increase chance of explosion. Design: Green tinted hand cannon with a gold trigger
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Name: Grapple Gun Type: Grapple Gun Description: A new prototype. Best used for maneuvering and setting up attacks. Fires a grapple that sticks to any surface. Can be used to pull yourself up to ledges, yank smaller enemies toward you for finishing melee attacks, or temporarily pulling away Phalanx riot shields. Goes in your special slot.
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由connor4519編輯: 9/11/2015 10:34:07 PMName: My mixtape Weapon type: Hand cannon Stats: Burn: Solar Rate of fire: 41 Impact: 63 Range: 21 Stability: 72 Reload: 35 Mag size: 15 First tier perk: Bullets shot from this gun have a 10% chance to cause significant burn damage. Weapon tree: Hammer forged: Increased range High caliber rounds Smallbore: increased range and stability, reduced magazine size and reload Exotic perk: Rapper's Edge: This weapon fires super fast when enemies are in close proximity of you.
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Exotic Titan gauntlets Name: The Hate Description: Mine burns stronger than millions of exploding Suns. Looks like: arms are blue fire Base upgrades: carry more special weapon ammo Exotic upgrade: hateful: hammer of sol lasts longer and deals more damage extra notes: when super is active, the flames become blue flames. Works only with Sunbreaker
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Old and New(Exotic Machine Gun) Description: Wood is old, the design is new. Maybe that's why it says that's it says that's its name. Void: This weapon does Void damage. Perks: Something old: This weapon fires slower, but penetrates targets. Perk tree: Hammer Forged, Hand Laid Stock, Field Scout Something new: This weapon has a chance to load a clip of explosive rounds.
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Heavy fusion rifle that is similar to the Halo 3 Sentinel Beam Name: Lightbringer About: Exotic Heavy Fusion Fires a continuous beam until you let go of fire or run out of Heavy Damage: 365 per second Element: Solar Exotic perk: Lightsong: Deals chain damage (hit one enemy, it will connect to more enemy's reducing overall damage but they ALL take damage) as well as giving you a small heal every time a new enemy is added to the chain Other perks: Lightning bug: When an enemy is killed by chain damage it causes more damage to everything else on the chain for a short amount of time. Impact barrel Range barrel Stability barrel QuickDraw Hot Swap Speed reload
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Name: The Foreigner Type: Sniper Rifle Damage type: Solar Description: Whatever it is, it wasn't built by anyone in the city. Maybe not by anyone in the system. Perks: •Very long range. High damage. Slow reload. 4 Shot magazine. •Before firing while aiming, you must keep the reticle on your enemy for about 3-4 seconds, then you can fire and it will be a guaranteed precision hit. You can fire normally from the hip •Bullets fired have a small chance to explode Design: Very long, very narrow sniper with a shiny black barrel, a matte maroon body, and a thin black scope. Everything is slightly tinted yellow through the sights.
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Name: Spirit of the Kell Description: [i]Beware the ghost of the Acid Kell.[/i] Type: scout rifle Rate of fire: 3/8 Impact: 7/10 Range: 5/8 Stability: 8/10 Reload: 1/2 Mag: 23 Perk: full auto Center column: speed reload, high cal rounds, rifled barrel Exotic perk: Kell's guidance: this weapon has high target acquisition and rounds are slightly guided. Missing costs one extra round. Design: captain and vandal gun combo with [i] roko skei caladon[/i] written in graffiti on the side visible to the player
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由SmashBrothers2編輯: 7/30/2015 11:25:25 AMName: The Spike Description: [i]...and as Dredgen Yor stood, he knew he needed more than his Thorn.[/i] Type: Warlock helmet Stat: Strength Perk: switchblade Exotic perk: Revenge of the Devourer: when hit by a melee attack, all enemies in the area take some damage and have a Thorn burn effect. Specifics: the perk will trigger on anyone in a two phalanx radius when the user is meeleed. Design: looks like thorn, but a helmet, and where the visor is, there are two of that green thing on the end of thorn's barrel for eyes.