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#feedback

由ezibit編輯: 11/4/2014 10:23:29 PM
32

latest raid patch with random teleporting destroys VoG raiding

Random player teleportation while fighting Atheon directly deviates from its main purpose of working a team through the puzzle laden path of strategic, logical problem solving PVE raiding. Using stability as the reason and scape goat for this update is appalling as the update has made the raid extremely glitchy, and extra unstable with player booting from fireteams more frequent. Random teleports often only send in 2 people and everything lags a considerable amount to a point supression feilds get teleported and oracles or enemys won't die. This update has severely affected the ability to work to a teams strengths, prepare the right armor for the role assigned and equip the right loadouts properly. This manifests as frustration when impossible scenarios are set in motion and massive amounts of time and ammo are wasted by the endless wiping and restarting. This is no longer fun or a challenge.... now its just broken bungie. http://youtu.be/PQU_nKwlBEE

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  • 由Solar Voiking編輯: 11/4/2014 9:08:34 PM
    I would like to say that those who claim are "good" DID NOT beat the raid on hard in one shot with all these bugs you have tried several times & got lucky I've seen these bugs first hand & know bungie did not intend for it to be this way but will claim "it's how we intend the game should be played" just so heat won't be thrown their way somewhere somebody -blam!-ed up point blank period

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