[quote]most businessmen and finance bros would recommend focusing on your niche and increasing the prices. they will give you a number of benefits to doing it, and will fail to explain why all of it is archaic and doesn't apply to live service games. [/quote]
I’m not sure I agree.
The problem with Destiny 2 has been caused by Bungie NOT focusing on their niche (which is Destiny 2). They were burning resources on multiple other projects. Most were canned, but the focus now is on Marathon. As that focus was increasingly taken away from Destiny the resource allocated to it was reduced. As the resource diminished the game was restructured to make it more manageable by a smaller team going forward which led to the focus on the portal. A smaller dev team means less new content in the future, bugs take longer to fix etc… If Bungie had continued focusing on their niche (D2) instead of trying to create a new one (Marathon) then this game would be in a far better state.
there's a difference between a target market and a niche. back when d2 was "doing well", they probably had a daily active user count in the millions, going by steamdb concurrent players.
that is not a niche
what we have now is a niche - a loyal set of users who still play the game when no one else would
but i agree with your point. bungie had a cash cow in destiny 2 and they decided to disrespect it.
Think this is maybe potato / potatoe
For me that’s not what a niche necessarily refers to. I see that as just hardcore players.
Halo took FPS games from being niche PC games to mainstream console.
Destiny played a role in taking the looter shooter from a niche game to mainstream.
The extraction shooter is currently a relatively niche genre.
Destiny was Bungie’s niche game. But they’re too busy trying to chase a new one.
it's po-tay-to/po-tah-to.
it doesn't matter what these words mean to you, these are terms used in business and marketing academically. and these definitions are important to a company that's doing business.
i think i understand your point of view, seeing how you're referring to "mainstream" and "niche".
i can also confidently tell you, they're just buzzwords and don't actually mean anything in the context you're using them in.
neither does halo and destiny bringing a genre to the "mainstream". you're talking about capturing an audience like it's the same thing as diverting a river into the sea. companies don't have that much control over their audience.
also, your facts are just straight up wrong. lol.