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1 回覆Oh man…. Anyways, do you know that grass is surprisingly versatile, with over 10,000 species on every continent, including Antarctica. It is vital for the environment, as it purifies the air, traps dust, prevents soil erosion, and can even help cool temperatures. Many common foods and drinks are derived from grass, such as wheat, rice, and barley, which are used to make bread, sake, and whiskey.
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The only time you shouldn't leave is if you're one of the original players. If you leave because you're losing your match, then I have words for you that the ninjas will not let me say. Don't leave a match when it's your match to lose, just so some poor sap can join 2 minutes later and lose your match for you. Just take your loss and move on.
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For the tryhard modes, I agree in full, 100%. No quitting; these matches actually mean something to the people queuing for them. For 6s, I've come around to quitting: -if the enemy has cheats, just go, you aren't gonna have any fun; Bungo need to get a handle on the cheating, especially if they think they're gonna sell any copies of Marathon.... -if I've loaded into an almost-Mercy; just save the time and gon next; Bungo should not be loading you into auto-losses -if it's an objective-based mode and my team is flatly not even trying; not "they're bad at obj control but trying", I'm talking "The enmy hold 2 points to our 1, but 4+ people are actively avoiding capping because there's kills to fail to get". Bungie really need to make Clash the default, since it's what most people want to be playing anyway.... -if something is objectively broken/unbalanced to the extreme; this is a new one for me, but I encounterd a team in Hardware Zone Control on Eventide Labs that had 4 people sit on the building point (A IIRC), and then 2 people on a ledge by the outdoor point (B IIRC); those 2 on the ledge were barely visible, but could see down the lane to the cave point (C IIRC, the only point we held, and where we spawned). This team had bassically worked out that our only option to get out was Special, because they controlled everywhere Heavy spawned, and Hardware so no abilities, and knew the spawn mechanics well enough to keep us trapped until a Mercy. That's not fun; that's anti-fun, and if BNungo CBA to playtest this stuff, then I CBA to stay stuck in it for a free loss. 6s are meant to be for fun, and if they are unfun [b]for reasons other than skill gap[/b], there's no reason to be in them.
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I will quit: -If I load into a match with 4v4, and the enemy team gets 2 players with no added players to my team... -If there is multiple fireteams on the other team, and my team is all blueberries... -If the lag is so bad that I cant hit any enemies when I know that I should, and they shoot me before they even peek a corner... -If I join a game in session with over 15 point differential... -If I join a game in session with more than 2 minutes completed... The list keeps growing as the game population decreases honestly. It took 12m to find a game yesterday, only for it to be basically unplayable and I just shut it off after that. CBMM needs to be the highest priority filter for games now. I dont care about losing to better players, but if you feel that you are at a severe latency handicap, then there is no reason to play.
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2 回覆Quick hypothetical: If you join a game in progress, and the score is your team 20 points and enemy team 100, does leaving that game make you a quitter? Here’s another: You’re in a game where the enemy team is cheating. Does that make you a quitter?
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4 回覆Yep. And I’ll keep doing it too. I don’t even feel bad. It’s a game, not a job. The quit button exists to be used. If you don’t like it go play board games or something.
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13 回覆How bad are you that you’re trying to insult your teammates in hopes to make them stay 😂
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1 回覆Hypothetically then. You are trying to get the ten wins in arms week to guild the title. The stoopid matchmaking keeps dropping you into losing games. Is it quitting to leave when its obvious the game is lost and you don’t want to sit there for ten hours waiting for Bungies 50% win/loss system to give you a win.
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I’ve spawned in 6v6 activities next to 3+ team mates swerving right and left and shooting as if on a macro. Have also spawned in matches where I kept getting shot within seconds of respawning through walls. No thanks. Quit. I’ve had players quit within a few minutes of game start if opponents took a lead. That’s ridiculous and impacts rest of the players. Moreoever, you still get pretty good rewards even on losses if you did moderately well. Depends on the context. But unless Bungie figures out a way to separate these 2 buckets in a scalable way, problem isn’t going to be solved.
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4 回覆由Rainbine 9545編輯: 10/14/2025 1:33:49 AMHypothetical question there is a cheater on the other team what do you do? But I’ll give you my take on people who quit, honestly I don’t care since this is just a game why bother getting worked up about it at all in any way They could have left for alot of reasons or just quit not your place to tell them they have to stay nor should they feel inclined to since who says they have to?
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