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論壇

原先發佈於: Wasted double loot and time
10/1/2025 6:27:43 PM
18
Is there something preventing you from breaking out of the detain orb?
English

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  • It kills you faster than you can break it. It has a lot of health and unless youre in a well or in a super there's little chance to blast your way out of it

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  • 由NerfPaladins06編輯: 10/2/2025 3:06:11 PM
    Faster than you can break it with what? You're using 2 primaries and a sword, of course you are gonna struggle. I have no problem getting out with my machine gun or Choir. What next, you'll say not everyone is using weapons that can break it or are using explosive weapons? The mechanic is fine and anyone who thinks it's bad game design is terrible at the game.

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  • Use your skimmer. Dumb mechanic, but it works.

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  • Hmmm. Maybe I'm biased because I'm running a tecsec build, or maybe it's because of the modifiers i usually do, but I've never had any issues with that bosses detain. Did you go in on quickplay or custom?

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  • Quick play.

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  • That'll do it. Quickplay modifiers are cancer. I happily solo reclaims at a B+ rating in 15 minutes. With my fireteam we've gone as fast as 8 on some runs. I couldn't imagine a 40 minute one. That's one thing they need to fix. It's easily one of the biggest contributors to the 'this game is too hard' posts.

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  • It shouldn't be that way. Quickplay should be the easiest way to get the top score. Not -blam!- modifiers that crush people who obviously aren't playing together or communicating. Just tone deaf.

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  • No quickplay should NOT be the best way to get score. Quickplay exists for people that don't care to fiddle with modifiers and just want to jump in.

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  • Quickplay couldn't be further than what you think it is. Quicklplay shouldn't have such a high failure rate as it does. Fireteam ops is completely unplayable. Sorry bud, but you sound elitist like the rest of people on here who want to tell me how to get out of a bubble instead of the reason of the post. I shouldn't have to waste my time for no loot when pairing with randoms.

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  • Nobody in here is the elitist we're just trying to help you. Also there's some D1 veterans in here that are also trying to help you like myself.

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  • Bro I've been playing since the D1 beta. I've got over 3k hours in D2, if I was asking for help I would have stated that. That was not the reason for the post. Learn reading comprehension. Please.

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  • Nobody is being elitist. If you were an average player and and the average run was 40 minutes because it was truly bad game design, but I do 10 minute runs and said git gud scrub... THEN I'd be being elitist. You struggled on content few other people are struggling on and complained about it while using double primary and a sword that can't break bubbles. Sorry bud, but us people calling you bad are speaking the truth. Sorry it's too hard for you to swallow.

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  • What makes you think that was my loadout when I ran it? News flash, it wasn't.

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  • Spoken like someone who knows you can't see per activity loadout on here so they can get away with lying. I'd laugh heartily if someone checks one of those api sites like raidreport or something and confirms you were in fact using double primary. The fact you're using double primary at all is indication enough you're a terrible player.

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  • The last run I did, I was playing control beforehand and my buddy and I wanted to get one last run in before going to bed. Forgot to change the loadout and as Im sure you know, it locks your loadout. So instead of exiting and leaving the guy we matched with by himself... we ran it and best it, even with me running double primary. Happy now?

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  • Very honest, thank you. And that's why you struggled. Not a bungie problem, an I forgot to change my loadout problem.

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  • Thats the not the loadout I used when I posted that. I was running mint retrograde, either ahabs char or aishas embrace and unwavering duty. Im tired of defending myself in this post. And yes. Your being elitist blaming me for not completing it... which I did. As a duo. On that particular run

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  • I agree. It sets you at a -30 regardless what you do, and lumps in some pretty nasty modifiers. It wasn't like that initially either. Up to 200 power, there wasn't a noticable difficulty difference between quickplay or custom. All we can do is be aware of it, and work around it as best as we can, while we wait for them to maybe fix it in the future.

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