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2 回覆Feels silly to have all this build potential and then.. exclude so many possible builds. Bungie calls this QoL updates. Most just call it lazy development. If this new armour system is going to work, we need to be able to build into it how we want with as few restrictions as possible.
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1 回覆There are no exotic machine guns allowed. There are not many heavies you can use which makes a mission harder. Use a sword or grenade launcher? The exotic list sucks. You will use a sword for that mission even though it's the worst weapon for that mission. You will be a -blam!- for Bungie.
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Zamasu you make some valid points and I agree that eververse needs to be removed from the game. But Whether we wanted it or not, we’ve stepped into a war with the Cabal on Mars. So let’s get to taking out their command, one by one. Valus Ta’aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold.
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3 回覆I'm in favor of anything that makes exotics feel more exotic. Isn't their specialness why we can't equip them more than 1 at a time? Every exotic should be considered a new top tier piece of gear that needs nothing more than infusion to current light level to be among the best of the best. This should be a no-brainer and nothing less should be acceptable.
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4 回覆Absolutely. And especially because day after day, it comes to our attention that this armour system, [b][i]which nobody asked for[/i],[/b] is totally broken, with figures and stats not counting correctly. Ironically, I'm enjoying EoF [b][i]apart [/i][/b]from the Kepler and the armour changes
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It just needs to go altogether. It goes against the grain of a build crafting looter game. You spent time and resources to grind all the stuff you wanted for a build but in a few months it will do less damage and get you a lesser reward score for running it. Also places your locked out of to run it. It's not logical when the object is to grind for cool stuff to make cool builds.
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2 回覆
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Another reason for the restrictions on exotics is artifact perks to create an artificial meta exploiting "seasonal buffs" so when it changes next season the meta resets along with power different exotics and artifact perks creating a new meta with emphasis on destroying the old meta.....That's why a lot of builds don't work without the extra bonuses from the artifact or seasonal buffs.....
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1 回覆I HATE the new gear feature. Lower scores Less damage Less DR No access to conquests It's too much.
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[quote]Topic body.[/quote] Agreed. The beauty of big updates is when an unused random exotic gets directly or indirectly buffed and becomes highly used. While undoubtedly bungie had purposely buffed exotics like this before, the featured system makes it feel even more like the sandbox is being hand picked rather than random.